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fixed placement of else statement
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@ -976,9 +976,9 @@ namespace MWMechanics
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if (!detected)
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MWBase::Environment::get().getWindowManager()->setSneakVisibility(true);
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else
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MWBase::Environment::get().getWindowManager()->setSneakVisibility(false);
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}
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else
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MWBase::Environment::get().getWindowManager()->setSneakVisibility(false);
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}
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}
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void Actors::restoreDynamicStats(bool sleep)
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