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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00

Merge branch 'framelimit' into 'master'

Default framelimit

See merge request OpenMW/openmw!54
This commit is contained in:
AnyOldName3 2019-07-27 12:54:36 +00:00
commit d460e407ab
2 changed files with 2 additions and 4 deletions

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@ -140,7 +140,7 @@ framerate limit
:Type: floating point
:Range: >= 0.0
:Default: 0.0
:Default: 300
This setting determines the maximum frame rate in frames per second.
If this setting is 0.0, the frame rate is unlimited.
@ -159,8 +159,6 @@ in the sense that enabling vertical sync limits the frame rate to the refresh ra
Choosing to limit the frame rate using this setting instead of vsync may reduce input lag
due to the game not having to wait for the vertical blanking interval.
This setting can only be configured by editing the settings configuration file.
contrast
--------

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@ -445,7 +445,7 @@ antialiasing = 0
vsync = false
# Maximum frames per second. 0.0 is unlimited, or >0.0 to limit.
framerate limit = 0.0
framerate limit = 300
# Game video contrast. (>0.0). No effect in Linux.
contrast = 1.0