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Merge branch 'luastoragegotrobbed' into 'master'
Handle zero length Lua storage files more gracefully (#7823) Closes #7823 See merge request OpenMW/openmw!3980
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commit
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@ -154,6 +154,7 @@
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Bug #7785: OpenMW-CS initialising Skill and Attribute fields to 0 instead of -1 on non-FortifyStat spells
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Bug #7794: Fleeing NPCs name tooltip doesn't appear
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Bug #7796: Absorbed enchantments don't restore magicka
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Bug #7823: Game crashes when launching it.
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Bug #7832: Ingredient tooltips show magnitude for Fortify Maximum Magicka effect
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Bug #7840: First run of the launcher doesn't save viewing distance as the default value
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Bug #7841: Editor: "Dirty" water heights are saved in modified CELLs
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@ -239,8 +239,11 @@ namespace LuaUtil
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assert(mData.empty()); // Shouldn't be used before loading
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try
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{
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Log(Debug::Info) << "Loading Lua storage \"" << path << "\" (" << std::filesystem::file_size(path)
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<< " bytes)";
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std::uintmax_t fileSize = std::filesystem::file_size(path);
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Log(Debug::Info) << "Loading Lua storage \"" << path << "\" (" << fileSize << " bytes)";
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if (fileSize == 0)
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throw std::runtime_error("Storage file has zero length");
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std::ifstream fin(path, std::fstream::binary);
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std::string serializedData((std::istreambuf_iterator<char>(fin)), std::istreambuf_iterator<char>());
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sol::table data = deserialize(mLua, serializedData);
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@ -253,7 +256,7 @@ namespace LuaUtil
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}
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catch (std::exception& e)
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{
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Log(Debug::Error) << "Can not read \"" << path << "\": " << e.what();
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Log(Debug::Error) << "Cannot read \"" << path << "\": " << e.what();
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}
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}
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