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add changelog entry

This commit is contained in:
Evil Eye 2018-09-08 21:14:47 +02:00
parent 6705e5aae4
commit d39c4729d2
2 changed files with 2 additions and 1 deletions

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@ -109,6 +109,7 @@
Bug #4604: Picking up gold from the ground only makes 1 grabbed
Bug #4607: Scaling for animated collision shapes is applied twice
Bug #4608: Falling damage is applied twice
Bug #4611: Instant magic effects have 0 duration in custom spell cost calculations unlike vanilla
Bug #4614: Crash due to division by zero when FlipController has no textures
Bug #4615: Flicker effects for light sources are handled incorrectly
Bug #4617: First person sneaking offset is not applied while the character is in air