diff --git a/components/sceneutil/shadow.cpp b/components/sceneutil/shadow.cpp index 7c2dfd7671..f6858fca00 100644 --- a/components/sceneutil/shadow.cpp +++ b/components/sceneutil/shadow.cpp @@ -46,7 +46,6 @@ namespace SceneUtil else if (Misc::StringUtils::lowerCase(computeNearFarMode) == "bounding volumes") mShadowSettings->setComputeNearFarModeOverride(osg::CullSettings::COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES); - int mapres = Settings::Manager::getInt("shadow map resolution", "Shadows"); mShadowSettings->setTextureSize(osg::Vec2s(mapres, mapres));