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Merge branch 'fix_6431' into 'master'

Fix #6431

Closes #6431

See merge request OpenMW/openmw!1413
This commit is contained in:
AnyOldName3 2021-11-21 02:23:03 +00:00
commit d298260232

View File

@ -295,7 +295,7 @@ bool OMW::Engine::frame(float frametime)
// Should be called after input manager update and before any change to the game world.
// It applies to the game world queued changes from the previous frame.
mLuaManager->synchronizedUpdate(paused, frametime);
mLuaManager->synchronizedUpdate(mEnvironment.getWindowManager()->isGuiMode(), frametime);
// update game state
{