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Update selection during transient edit, clear to a single function.
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678d2e6e7d
commit
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@ -44,10 +44,10 @@ namespace CSVRender
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std::vector<std::pair<int, int>> getTerrainSelection() const;
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protected:
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void update();
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protected:
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void drawShapeSelection(const osg::ref_ptr<osg::Vec3Array> vertices);
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void drawTextureSelection(const osg::ref_ptr<osg::Vec3Array> vertices);
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@ -112,12 +112,7 @@ void CSVRender::TerrainShapeMode::primaryEditPressed(const WorldspaceHitResult&
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selectTerrainShapes(CSMWorld::CellCoordinates::toVertexCoords(hit.worldPos), 1, true);
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}
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}
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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paged->resetAllAlteredHeights();
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mTotalDiffY = 0;
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}
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clearTransientEdits();
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}
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void CSVRender::TerrainShapeMode::primarySelectPressed(const WorldspaceHitResult& hit)
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@ -214,28 +209,15 @@ void CSVRender::TerrainShapeMode::dragCompleted(const QPoint& pos)
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{
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if (mDragMode == InteractionType_PrimaryEdit)
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{
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if (mIsEditing)
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{
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mTotalDiffY = 0;
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mIsEditing = false;
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}
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applyTerrainEditChanges();
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if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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paged->resetAllAlteredHeights();
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clearTransientEdits();
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}
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}
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void CSVRender::TerrainShapeMode::dragAborted()
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{
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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paged->resetAllAlteredHeights();
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mTotalDiffY = 0;
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}
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clearTransientEdits();
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}
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void CSVRender::TerrainShapeMode::dragWheel (int diff, double speedFactor)
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@ -266,17 +248,22 @@ void CSVRender::TerrainShapeMode::sortAndLimitAlteredCells()
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if (passes > 2)
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{
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Log(Debug::Warning) << "Warning: User edit exceeds accepted slope steepness. Automatic limiting has failed, edit has been discarded.";
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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paged->resetAllAlteredHeights();
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mAlteredCells.clear();
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return;
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}
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clearTransientEdits();
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return;
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}
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}
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}
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void CSVRender::TerrainShapeMode::clearTransientEdits()
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{
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mTotalDiffY = 0;
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mIsEditing = false;
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mAlteredCells.clear();
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if (CSVRender::PagedWorldspaceWidget *paged = dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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paged->resetAllAlteredHeights();
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mTerrainShapeSelection->update();
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}
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void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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@ -385,7 +372,7 @@ void CSVRender::TerrainShapeMode::applyTerrainEditChanges()
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pushNormalsEditToCommand(landNormalsNew, document, landTable, cellId);
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}
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undoStack.endMacro();
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mAlteredCells.clear();
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clearTransientEdits();
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}
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float CSVRender::TerrainShapeMode::calculateBumpShape(float distance, int radius, float height)
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@ -498,6 +485,7 @@ void CSVRender::TerrainShapeMode::editTerrainShapeGrid(const std::pair<int, int>
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}
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}
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}
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mTerrainShapeSelection->update();
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}
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void CSVRender::TerrainShapeMode::setFlattenToolTargetHeight(const WorldspaceHitResult& hit)
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@ -95,6 +95,9 @@ namespace CSVRender
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/// Remove duplicates and sort mAlteredCells, then limitAlteredHeights forward and reverse
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void sortAndLimitAlteredCells();
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/// Reset everything in the current edit
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void clearTransientEdits();
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/// Move pending alteredHeights changes to omwgame/omwaddon -data
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void applyTerrainEditChanges();
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