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Adjust player position to ground after using travel services
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@ -156,6 +156,7 @@ namespace MWGui
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MWBase::Environment::get().getWorld()->advanceTime(time);
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MWBase::Environment::get().getWorld()->advanceTime(time);
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}
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}
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MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
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MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
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MWWorld::Class::get(player).adjustPosition(player);
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Travel);
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mWindowManager.removeGuiMode(GM_Dialogue);
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mWindowManager.removeGuiMode(GM_Dialogue);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0);
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MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(0);
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