From d0866d1b3ce7604a7b6590dbc3d198430d867bfa Mon Sep 17 00:00:00 2001 From: scrawl <720642+scrawl@users.noreply.github.com> Date: Tue, 31 Oct 2017 20:21:54 +0100 Subject: [PATCH] Revert change to node mask that appears to not serve any purpose --- apps/openmw/mwrender/renderingmanager.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index e871e1cfcf..3c4c1101ff 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -268,7 +268,7 @@ namespace MWRender mViewer->setLightingMode(osgViewer::View::NO_LIGHT); osg::ref_ptr source = new osg::LightSource; - //source->setNodeMask(Mask_Lighting); + source->setNodeMask(Mask_Lighting); mSunLight = new osg::Light; source->setLight(mSunLight); mSunLight->setDiffuse(osg::Vec4f(0,0,0,1)); @@ -315,8 +315,7 @@ namespace MWRender mViewer->getCamera()->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR); mViewer->getCamera()->setCullingMode(cullingMode); - //mViewer->getCamera()->setCullMask(~(Mask_UpdateVisitor|Mask_SimpleWater)); - mViewer->getCamera()->setCullMask(~(Mask_Lighting)); + mViewer->getCamera()->setCullMask(~(Mask_UpdateVisitor|Mask_SimpleWater)); mNearClip = Settings::Manager::getFloat("near clip", "Camera"); mViewDistance = Settings::Manager::getFloat("viewing distance", "Camera");