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Feat(Mask.hpp): Add mask for hidden objects

This commit is contained in:
Dave Corley 2023-12-22 17:09:32 -06:00
parent 0ec6dcbf1f
commit cf098033b9

View File

@ -11,6 +11,7 @@ namespace CSVRender
enum Mask : unsigned int
{
// elements that are part of the actual scene
Mask_Hidden = 0x0,
Mask_Reference = 0x2,
Mask_Pathgrid = 0x4,
Mask_Water = 0x8,