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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

Fix swapped position of Save and Load menu buttons

This commit is contained in:
scrawl 2014-05-21 16:38:50 +02:00
parent f812746010
commit cf07d2ab93

View File

@ -165,15 +165,15 @@ namespace MWGui
buttons.push_back("newgame");
if (MWBase::Environment::get().getStateManager()->characterBegin()!=
MWBase::Environment::get().getStateManager()->characterEnd())
buttons.push_back("loadgame");
if (state==MWBase::StateManager::State_Running &&
MWBase::Environment::get().getWorld()->getGlobalInt ("chargenstate")==-1 &&
MWBase::Environment::get().getWindowManager()->isSavingAllowed())
buttons.push_back("savegame");
if (MWBase::Environment::get().getStateManager()->characterBegin()!=
MWBase::Environment::get().getStateManager()->characterEnd())
buttons.push_back("loadgame");
buttons.push_back("options");
if (state==MWBase::StateManager::State_NoGame)