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Fix broken idle camera

This commit is contained in:
scrawl 2014-10-02 14:23:13 +02:00
parent afbd2de511
commit cc63f7f051

View File

@ -197,7 +197,7 @@ namespace MWRender
{ {
// Changing the view will stop all playing animations, so if we are playing // Changing the view will stop all playing animations, so if we are playing
// anything important, queue the view change for later // anything important, queue the view change for later
if (!mPreviewMode) if (isFirstPerson() && !mAnimation->upperBodyReady())
{ {
mVanityToggleQueued = true; mVanityToggleQueued = true;
return false; return false;