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Remove unused variables
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@ -22,8 +22,6 @@ BirthDialog::BirthDialog(MWWorld::Environment& environment)
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coord.top = (gameWindowSize.height - coord.height)/2;
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mMainWidget->setCoord(coord);
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WindowManager *wm = environment.mWindowManager;
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getWidget(spellArea, "SpellArea");
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getWidget(birthImage, "BirthsignImage");
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@ -312,8 +312,6 @@ void StatsWindow::addItem(const std::string text, MyGUI::IntCoord &coord1, MyGUI
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void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
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{
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WindowManager *wm = environment.mWindowManager;
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MWMechanics::MechanicsManager *mm = environment.mMechanicsManager;
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ESMS::ESMStore &store = environment.mWorld->getStore();
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// Add a line separator if there are items above
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if (!skillWidgets.empty())
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