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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-28 19:21:04 +00:00

Better comments

This commit is contained in:
unelsson 2022-12-31 00:33:35 +02:00
parent 4676ac4ac9
commit c71504eeb0
2 changed files with 5 additions and 7 deletions

View File

@ -81,12 +81,10 @@ namespace Resource
{ {
if (animation) if (animation)
{ {
if (animation->getName() //"Default" is osg dae plugin's default naming scheme for unnamed animations
== "Default") //"Default" is osg dae plugin's default naming scheme for unnamed animations if (animation->getName() == "Default")
{ {
animation->setName( animation->setName(std::string("idle"));
std::string("idle")); // animation naming scheme "idle: start" and "idle: stop" is the
// default idle animation that OpenMW seems to want to play
} }
osg::ref_ptr<Resource::Animation> mergedAnimationTrack = new Resource::Animation; osg::ref_ptr<Resource::Animation> mergedAnimationTrack = new Resource::Animation;
@ -116,7 +114,7 @@ namespace Resource
|| belongsToTorso(channel->getTargetName())) || belongsToTorso(channel->getTargetName()))
continue; continue;
mergedAnimationTrack->addChannel(channel.get()->clone()); // is ->clone needed? mergedAnimationTrack->addChannel(channel.get()->clone());
} }
callback->addMergedAnimationTrack(mergedAnimationTrack); callback->addMergedAnimationTrack(mergedAnimationTrack);

View File

@ -11,7 +11,7 @@
namespace Resource namespace Resource
{ {
/// @brief extract animations to OpenMW's animation system /// @brief extract animations from OSG formats to OpenMW's animation system
class RetrieveAnimationsVisitor : public osg::NodeVisitor class RetrieveAnimationsVisitor : public osg::NodeVisitor
{ {
public: public: