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Merge branch 'Show-level-multipliers-in-levelup-tooltip' into 'master'
Show level multipliers in levelup tooltip Closes #5783 See merge request OpenMW/openmw!518
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commit
c6f14cde20
@ -337,21 +337,22 @@ namespace MWGui
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int max = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("iLevelUpTotal")->mValue.getInteger();
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getWidget(levelWidget, i==0 ? "Level_str" : "LevelText");
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std::stringstream detail;
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for (int i = 0; i < ESM::Attribute::Length; ++i)
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{
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if (auto increase = PCstats.getLevelUpAttributeIncrease(i))
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detail << (detail.str().empty() ? "" : "\n") << "#{"
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<< MyGUI::TextIterator::toTagsString(ESM::Attribute::sGmstAttributeIds[i])
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<< "} x" << MyGUI::utility::toString(increase);
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}
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if (!detail.str().empty())
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levelWidget->setUserString("Caption_LevelDetailText", MyGUI::LanguageManager::getInstance().replaceTags(detail.str()));
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levelWidget->setUserString("RangePosition_LevelProgress", MyGUI::utility::toString(PCstats.getLevelProgress()));
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levelWidget->setUserString("Range_LevelProgress", MyGUI::utility::toString(max));
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levelWidget->setUserString("Caption_LevelProgressText", MyGUI::utility::toString(PCstats.getLevelProgress()) + "/"
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+ MyGUI::utility::toString(max));
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}
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std::stringstream detail;
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for (int attribute = 0; attribute < ESM::Attribute::Length; ++attribute)
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{
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float mult = PCstats.getLevelupAttributeMultiplier(attribute);
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mult = std::min(mult, 100 - PCstats.getAttribute(attribute).getBase());
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if (mult > 1)
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detail << (detail.str().empty() ? "" : "\n") << "#{"
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<< MyGUI::TextIterator::toTagsString(ESM::Attribute::sGmstAttributeIds[attribute])
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<< "} x" << MyGUI::utility::toString(mult);
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}
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levelWidget->setUserString("Caption_LevelDetailText", MyGUI::LanguageManager::getInstance().replaceTags(detail.str()));
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setFactions(PCstats.getFactionRanks());
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setExpelled(PCstats.getExpelled ());
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@ -322,11 +322,6 @@ void MWMechanics::NpcStats::updateHealth()
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setHealth(floor(0.5f * (strength + endurance)));
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}
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int MWMechanics::NpcStats::getLevelUpAttributeIncrease(int attribute) const
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{
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return mSkillIncreases[attribute];
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}
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int MWMechanics::NpcStats::getLevelupAttributeMultiplier(int attribute) const
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{
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int num = mSkillIncreases[attribute];
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@ -87,8 +87,6 @@ namespace MWMechanics
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int getLevelProgress() const;
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int getLevelUpAttributeIncrease(int attribute) const;
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int getLevelupAttributeMultiplier(int attribute) const;
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int getSkillIncreasesForSpecialization(int spec) const;
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