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https://gitlab.com/OpenMW/openmw.git
synced 2025-01-25 06:35:30 +00:00
Camera reset now every time cell object->view is pressed.
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@ -810,6 +810,7 @@ if (APPLE)
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set(\${default_embedded_path_var} \"\${path}\" PARENT_SCOPE)
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endif()
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endfunction()
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cmake_policy(SET CMP0009 OLD)
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fixup_bundle(\"${INSTALLED_OPENMW_APP}\" \"${PLUGINS}\" \"\")
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fixup_bundle(\"${INSTALLED_OPENCS_APP}\" \"${OPENCS_PLUGINS}\" \"\")
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@ -38,7 +38,9 @@ namespace CSMWorld
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/// \note The worldspace part of \a id is ignored
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static std::pair<CellCoordinates, bool> fromId (const std::string& id);
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/// \return cell coordinates such that given world coordinates are in it.
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static std::pair<int, int> coordinatesToCellIndex (float x, float y);
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};
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bool operator== (const CellCoordinates& left, const CellCoordinates& right);
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@ -17,6 +17,7 @@
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#include "editmode.hpp"
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#include "mask.hpp"
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#include "cameracontroller.hpp"
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bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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@ -477,12 +478,15 @@ void CSVRender::PagedWorldspaceWidget::useViewHint (const std::string& hint)
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{
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char ignore1; // : or ;
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char ignore2; // #
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// Current coordinate
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int x, y;
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// Loop throught all the coordinates to add them to selection
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while (stream >> ignore1 >> ignore2 >> x >> y)
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selection.add (CSMWorld::CellCoordinates (x, y));
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/// \todo adjust camera position
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// Setup camera
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mCurrentCamControl->setup(mRootNode, Mask_Reference | Mask_Terrain, CameraController::WorldUp);
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}
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}
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else if (hint[0]=='r')
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@ -83,6 +83,8 @@ namespace CSVRender
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virtual ~PagedWorldspaceWidget();
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/// \brief Decodes the the hint string to set of cell that are rendered.
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/// Calculates avarage of cell's coordinates to be new camera location.
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void useViewHint (const std::string& hint);
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void setCellSelection(const CSMWorld::CellSelection& selection);
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@ -31,7 +31,6 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
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: QWidget(parent, f)
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, mRootNode(0)
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{
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osgViewer::CompositeViewer& viewer = CompositeViewer::get();
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osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
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@ -314,15 +313,7 @@ void SceneWidget::keyReleaseEvent (QKeyEvent *event)
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void SceneWidget::update(double dt)
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{
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if (mCamPositionSet)
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{
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mCurrentCamControl->update(dt);
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}
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else
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{
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mCurrentCamControl->setup(mRootNode, Mask_Reference | Mask_Terrain, CameraController::WorldUp);
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mCamPositionSet = true;
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}
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mCurrentCamControl->update(dt);
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}
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void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
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@ -121,9 +121,6 @@ namespace CSVRender
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std::map<std::pair<Qt::MouseButton, bool>, std::string> mButtonMapping;
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private:
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bool mCamPositionSet;
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public slots:
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void update(double dt);
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