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Add instructions for using VS' non-.sln support

This commit is contained in:
AnyOldName3 2020-05-13 02:23:21 +01:00
parent 4ffa116a37
commit c6e0946162

View File

@ -971,6 +971,20 @@ if [ -z $VERBOSE ]; then
echo "You may find options to launch a Development/Native Tools/Cross Tools shell in your start menu or Visual Studio."
echo "https://github.com/microsoft/vswhere/wiki/Start-Developer-Command-Prompt should help with activation in an existing shell."
echo "In Bash, sourcing this script with the same arguments should work."
if [ $(uname -m) == 'x86_64' ]; then
if [ $BITS -eq 64 ]; then
inheritEnvironments=msvc_x64_x64
else
inheritEnvironments=msvc_x64
fi
else
if [ $BITS -eq 64 ]; then
inheritEnvironments=msvc_x86_x64
else
inheritEnvironments=msvc_x86
fi
fi
echo "In Visual Studio 15.3 (2017 Update 3) or later, try setting '\"inheritEnvironments\": [ \"$inheritEnvironments\" ]' in CMakeSettings.json"
# TODO command line option to activate in current bash shell when sourced without doing everything else as it's such a hassle.
# TODO alternatively, create scripts for common shells (CMD, PowerShell, Bash) in the build directory that activate MSVC with the right settings for the build.
fi