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Fix the 'Take all' button taking equipped items when stealing
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c07b3ea61d
commit
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@ -683,12 +683,18 @@ void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender)
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// transfer everything into the player's inventory
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MWWorld::ContainerStore& containerStore = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
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std::vector<MWWorld::Ptr> equippedItems = getEquippedItems();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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MWWorld::ContainerStore& playerStore = MWWorld::Class::get(player).getContainerStore(player);
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int i=0;
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for (MWWorld::ContainerStoreIterator iter (containerStore.begin()); iter!=containerStore.end(); ++iter)
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{
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if (std::find(equippedItems.begin(), equippedItems.end(), *iter) != equippedItems.end()
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&& !mDisplayEquippedItems)
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continue;
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playerStore.add(*iter);
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if (i==0)
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@ -698,11 +704,11 @@ void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender)
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MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0);
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}
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iter->getRefData().setCount(0);
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++i;
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}
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containerStore.clear();
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
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}
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}
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