1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

playercontrols switch now disables activation in general (Chris' suggestion)

This commit is contained in:
scrawl 2013-02-17 03:03:41 +01:00
parent 910858c300
commit c4f17f5596

View File

@ -642,6 +642,7 @@ namespace MWInput
void InputManager::activate() void InputManager::activate()
{ {
if (mControlSwitch["playercontrols"])
mEngine.activate(); mEngine.activate();
} }