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Remove partially broken sound pausing in main menu (Fixes #1707)

This commit is contained in:
scrawl 2014-08-16 02:01:39 +02:00
parent 7432771ac7
commit c4ae07f48a
3 changed files with 0 additions and 4 deletions

View File

@ -276,7 +276,6 @@ namespace MWGui
{
// in choice, not allowed to escape, but give access to main menu to allow loading other saves
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
MWBase::Environment::get().getSoundManager()->pauseSounds (MWBase::SoundManager::Play_TypeSfx);
}
else
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();

View File

@ -92,7 +92,6 @@ namespace MWGui
MWBase::Environment::get().getSoundManager()->playSound("Menu Click", 1.f, 1.f);
if (name == "return")
{
MWBase::Environment::get().getSoundManager ()->resumeSounds (MWBase::SoundManager::Play_TypeSfx);
MWBase::Environment::get().getWindowManager ()->removeGuiMode (GM_MainMenu);
}
else if (name == "options")

View File

@ -689,12 +689,10 @@ namespace MWInput
if(!MWBase::Environment::get().getWindowManager()->isGuiMode()) //No open GUIs, open up the MainMenu
{
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
MWBase::Environment::get().getSoundManager()->pauseSounds (MWBase::SoundManager::Play_TypeSfx);
}
else //Close current GUI
{
MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode();
MWBase::Environment::get().getSoundManager()->resumeSounds (MWBase::SoundManager::Play_TypeSfx);
}
}