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fix windows aero snap
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@ -18,6 +18,7 @@
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Bug #5120: Scripted object spawning updates physics system
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Bug #5120: Scripted object spawning updates physics system
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Bug #5207: Loose summons can be present in scene
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Bug #5207: Loose summons can be present in scene
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Bug #5379: Wandering NPCs falling through cantons
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Bug #5379: Wandering NPCs falling through cantons
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Bug #5394: Windows snapping no longer works
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Bug #5453: Magic effect VFX are offset for creatures
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Bug #5453: Magic effect VFX are offset for creatures
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Bug #5483: AutoCalc flag is not used to calculate spells cost
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Bug #5483: AutoCalc flag is not used to calculate spells cost
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Bug #5508: Engine binary links to Qt without using it
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Bug #5508: Engine binary links to Qt without using it
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@ -546,6 +546,10 @@ void OMW::Engine::createWindow(Settings::Manager& settings)
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if(fullscreen)
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if(fullscreen)
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flags |= SDL_WINDOW_FULLSCREEN;
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flags |= SDL_WINDOW_FULLSCREEN;
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// Allows for Windows snapping features to properly work in borderless window
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SDL_SetHint("SDL_BORDERLESS_WINDOWED_STYLE", "1");
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SDL_SetHint("SDL_BORDERLESS_RESIZABLE_STYLE", "1");
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if (!windowBorder)
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if (!windowBorder)
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flags |= SDL_WINDOW_BORDERLESS;
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flags |= SDL_WINDOW_BORDERLESS;
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