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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-26 06:40:22 +00:00

Use int32_t

This commit is contained in:
Zackhasacat 2023-10-25 21:47:00 -05:00
parent 2f16a104dc
commit c2943e2fd0
2 changed files with 5 additions and 5 deletions

View File

@ -60,11 +60,11 @@ namespace
namespace MWLua namespace MWLua
{ {
std::string_view getSpecialization(const int var) std::string_view getSpecialization(const int32_t val)
{ {
if (var == ESM::Class::Stealth) if (val == ESM::Class::Stealth)
return "stealth"; return "stealth";
else if (var == ESM::Class::Magic) else if (val == ESM::Class::Magic)
return "magic"; return "magic";
else else
return "combat"; return "combat";

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@ -6,7 +6,7 @@
namespace MWLua namespace MWLua
{ {
struct Context; struct Context;
std::string_view getSpecialization(const int val); std::string_view getSpecialization(const int32_t val);
void addActorStatsBindings(sol::table& actor, const Context& context); void addActorStatsBindings(sol::table& actor, const Context& context);
void addNpcStatsBindings(sol::table& npc, const Context& context); void addNpcStatsBindings(sol::table& npc, const Context& context);
sol::table initCoreStatsBindings(const Context& context); sol::table initCoreStatsBindings(const Context& context);