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Use a pair to match the MWWorld::Ptr object and sound ID, instead of nested maps
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@ -114,14 +114,10 @@ namespace MWSound
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bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
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{
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SoundMap::const_iterator snditer = mActiveSounds.find(ptr);
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SoundMap::const_iterator snditer = mActiveSounds.find(std::make_pair(ptr, id));
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if(snditer == mActiveSounds.end())
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return false;
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IDMap::const_iterator iditer = snditer->second.find(id);
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if(iditer == snditer->second.end())
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return false;
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return true;
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}
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@ -185,7 +181,7 @@ namespace MWSound
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std::string filePath = std::string("Sound/")+filename;
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SoundPtr sound(mOutput->playSound3D(filePath, pos.pos, 1.0f, 1.0f, 100.0f, 20000.0f, false));
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mActiveSounds[ptr]["_say_sound"] = sound;
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mActiveSounds[std::make_pair(ptr, std::string("_say_sound"))] = sound;
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}
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catch(std::exception &e)
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{
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@ -205,8 +201,8 @@ namespace MWSound
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try
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{
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std::string file = lookup(soundId, volume, min, max);
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Sound *sound = mOutput->playSound(file, volume, pitch, loop);
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mActiveSounds[MWWorld::Ptr()][soundId] = SoundPtr(sound);
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SoundPtr sound = SoundPtr(mOutput->playSound(file, volume, pitch, loop));
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mActiveSounds[std::make_pair(MWWorld::Ptr(), soundId)] = sound;
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}
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catch(std::exception &e)
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{
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@ -225,7 +221,7 @@ namespace MWSound
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std::string file = lookup(soundId, volume, min, max);
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SoundPtr sound(mOutput->playSound3D(file, pos.pos, volume, pitch, min, max, loop));
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mActiveSounds[untracked?MWWorld::Ptr():ptr][soundId] = sound;
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mActiveSounds[std::make_pair((untracked?MWWorld::Ptr():ptr), soundId)] = sound;
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}
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catch(std::exception &e)
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{
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@ -237,30 +233,28 @@ namespace MWSound
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{
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// Stop a sound and remove it from the list. If soundId="" then
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// stop all its sounds.
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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if(snditer == mActiveSounds.end())
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return;
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if(!soundId.empty())
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{
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IDMap::iterator iditer = snditer->second.find(soundId);
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if(iditer != snditer->second.end())
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{
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iditer->second->stop();
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snditer->second.erase(iditer);
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if(snditer->second.empty())
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mActiveSounds.erase(snditer);
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}
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SoundMap::iterator snditer = mActiveSounds.find(std::make_pair(ptr, soundId));
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if(snditer == mActiveSounds.end())
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return;
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snditer->second->stop();
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mActiveSounds.erase(snditer);
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}
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else
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{
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IDMap::iterator iditer = snditer->second.begin();
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while(iditer != snditer->second.end())
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SoundMap::iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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{
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iditer->second->stop();
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iditer++;
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if(snditer->first.first == ptr)
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{
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snditer->second->stop();
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mActiveSounds.erase(snditer++);
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}
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else
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snditer++;
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}
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mActiveSounds.erase(snditer);
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}
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}
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@ -270,14 +264,10 @@ namespace MWSound
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SoundMap::iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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{
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if(snditer->first != MWWorld::Ptr() && snditer->first.getCell() == cell)
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if(snditer->first.first != MWWorld::Ptr() &&
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snditer->first.first.getCell() == cell)
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{
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IDMap::iterator iditer = snditer->second.begin();
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while(iditer != snditer->second.end())
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{
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iditer->second->stop();
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iditer++;
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}
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snditer->second->stop();
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mActiveSounds.erase(snditer++);
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}
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else
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@ -287,18 +277,12 @@ namespace MWSound
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void SoundManager::stopSound(const std::string& soundId)
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{
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SoundMap::iterator snditer = mActiveSounds.find(MWWorld::Ptr());
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SoundMap::iterator snditer = mActiveSounds.find(std::make_pair(MWWorld::Ptr(), soundId));
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if(snditer == mActiveSounds.end())
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return;
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IDMap::iterator iditer = snditer->second.find(soundId);
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if(iditer != snditer->second.end())
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{
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iditer->second->stop();
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snditer->second.erase(iditer);
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if(snditer->second.empty())
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mActiveSounds.erase(snditer);
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}
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snditer->second->stop();
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mActiveSounds.erase(snditer);
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}
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bool SoundManager::getSoundPlaying(MWWorld::Ptr ptr, const std::string& soundId) const
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@ -308,16 +292,16 @@ namespace MWSound
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void SoundManager::updateObject(MWWorld::Ptr ptr)
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{
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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if(snditer == mActiveSounds.end())
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return;
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const ESM::Position &pos = ptr.getCellRef().pos;
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IDMap::iterator iditer = snditer->second.begin();
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while(iditer != snditer->second.end())
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SoundMap::iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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{
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iditer->second->update(pos.pos);
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iditer++;
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if(snditer->first.first == ptr)
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{
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snditer->second->stop();
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mActiveSounds.erase(snditer++);
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}
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else
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snditer++;
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}
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}
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@ -406,15 +390,7 @@ namespace MWSound
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SoundMap::iterator snditer = mActiveSounds.begin();
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while(snditer != mActiveSounds.end())
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{
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IDMap::iterator iditer = snditer->second.begin();
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while(iditer != snditer->second.end())
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{
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if(!iditer->second->isPlaying())
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snditer->second.erase(iditer++);
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else
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iditer++;
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}
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if(snditer->second.empty())
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if(!snditer->second->isPlaying())
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mActiveSounds.erase(snditer++);
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else
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snditer++;
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@ -2,11 +2,11 @@
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#define GAME_SOUND_SOUNDMANAGER_H
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#include <string>
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#include <utility>
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#include <map>
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#include <OgreResourceGroupManager.h>
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#include <components/files/filelibrary.hpp>
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#include "../mwworld/ptr.hpp"
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@ -41,8 +41,8 @@ namespace MWSound
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std::string mCurrentPlaylist;
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typedef boost::shared_ptr<Sound> SoundPtr;
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typedef std::map<std::string,SoundPtr> IDMap;
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typedef std::map<MWWorld::Ptr,IDMap> SoundMap;
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typedef std::pair<MWWorld::Ptr,std::string> PtrIDPair;
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typedef std::map<PtrIDPair,SoundPtr> SoundMap;
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SoundMap mActiveSounds;
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std::string lookup(const std::string &soundId,
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