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Use Ogre::Math::PI
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@ -1,10 +1,5 @@
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#include "worldimp.hpp"
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#ifdef _WIN32 // For M_PI
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#define _USE_MATH_DEFINES
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#include <cmath>
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#endif
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#ifdef _WIN32
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#include <boost/tr1/tr1/unordered_map>
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#elif defined HAVE_UNORDERED_MAP
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@ -67,9 +62,9 @@ namespace
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void wrap(float& rad)
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{
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if (rad>0)
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rad = std::fmod(rad+M_PI, 2.0*M_PI)-M_PI;
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rad = std::fmod(rad+Ogre::Math::PI, 2.0f*Ogre::Math::PI)-Ogre::Math::PI;
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else
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rad = std::fmod(rad-M_PI, 2.0*M_PI)+M_PI;
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rad = std::fmod(rad-Ogre::Math::PI, 2.0f*Ogre::Math::PI)+Ogre::Math::PI;
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}
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}
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