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Cleanup
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19fd404b7b
commit
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@ -138,19 +138,13 @@ namespace MWClass
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std::string Activator::getSoundIdFromSndGen(const MWWorld::Ptr &ptr, const std::string &name) const
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{
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std::string model = getModel(ptr);
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if (model.empty())
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return std::string();
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const MWWorld::Store<ESM::Creature> &creaturestore = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>();
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std::string model = getModel(ptr); // Assume it's not empty, since we wouldn't have gotten the soundgen otherwise
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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std::string creatureId;
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for (const ESM::Creature &iter : creaturestore)
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{
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if (iter.mModel.empty())
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continue;
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if (Misc::StringUtils::ciEqual(model, "meshes\\" + iter.mModel))
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for (const ESM::Creature &iter : store.get<ESM::Creature>())
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{
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if (!iter.mModel.empty() && Misc::StringUtils::ciEqual(model, "meshes\\" + iter.mModel))
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{
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creatureId = !iter.mOriginal.empty() ? iter.mOriginal : iter.mId;
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break;
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@ -160,19 +154,12 @@ namespace MWClass
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if (creatureId.empty())
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return std::string();
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const MWWorld::Store<ESM::SoundGenerator> &store = MWBase::Environment::get().getWorld()->getStore().get<ESM::SoundGenerator>();
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int type = getSndGenTypeFromName(name);
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std::vector<const ESM::SoundGenerator*> sounds;
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MWWorld::Store<ESM::SoundGenerator>::iterator sound = store.begin();
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while (sound != store.end())
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{
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for (auto sound = store.get<ESM::SoundGenerator>().begin(); sound != store.get<ESM::SoundGenerator>().end(); ++sound)
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if (type == sound->mType && !sound->mCreature.empty() && (Misc::StringUtils::ciEqual(creatureId, sound->mCreature)))
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sounds.push_back(&*sound);
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++sound;
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}
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if (!sounds.empty())
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return sounds[Misc::Rng::rollDice(sounds.size())]->mSound;
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@ -183,24 +170,24 @@ namespace MWClass
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return std::string();
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}
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int Activator::getSndGenTypeFromName(const std::string &name) const
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int Activator::getSndGenTypeFromName(const std::string &name)
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{
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if (name == "left")
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return 0;
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return ESM::SoundGenerator::LeftFoot;
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if (name == "right")
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return 1;
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return ESM::SoundGenerator::RightFoot;
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if (name == "swimleft")
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return 2;
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return ESM::SoundGenerator::SwimLeft;
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if (name == "swimright")
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return 3;
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return ESM::SoundGenerator::SwimRight;
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if (name == "moan")
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return 4;
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return ESM::SoundGenerator::Moan;
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if (name == "roar")
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return 5;
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return ESM::SoundGenerator::Roar;
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if (name == "scream")
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return 6;
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return ESM::SoundGenerator::Scream;
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if (name == "land")
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return 7;
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return ESM::SoundGenerator::Land;
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throw std::runtime_error(std::string("Unexpected soundgen type: ")+name);
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}
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@ -10,6 +10,8 @@ namespace MWClass
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virtual MWWorld::Ptr copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const;
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static int getSndGenTypeFromName(const std::string &name);
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public:
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virtual void insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const;
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@ -46,8 +48,6 @@ namespace MWClass
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virtual bool isActivator() const;
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virtual std::string getSoundIdFromSndGen(const MWWorld::Ptr &ptr, const std::string &name) const;
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virtual int getSndGenTypeFromName(const std::string &name) const;
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};
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}
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@ -688,9 +688,9 @@ namespace MWClass
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MWBase::World *world = MWBase::Environment::get().getWorld();
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osg::Vec3f pos(ptr.getRefData().getPosition().asVec3());
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if(world->isUnderwater(ptr.getCell(), pos) || world->isWalkingOnWater(ptr))
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return 2;
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return ESM::SoundGenerator::SwimLeft;
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if(world->isOnGround(ptr))
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return 0;
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return ESM::SoundGenerator::LeftFoot;
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return -1;
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}
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if(name == "right")
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@ -698,23 +698,23 @@ namespace MWClass
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MWBase::World *world = MWBase::Environment::get().getWorld();
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osg::Vec3f pos(ptr.getRefData().getPosition().asVec3());
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if(world->isUnderwater(ptr.getCell(), pos) || world->isWalkingOnWater(ptr))
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return 3;
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return ESM::SoundGenerator::SwimRight;
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if(world->isOnGround(ptr))
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return 1;
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return ESM::SoundGenerator::RightFoot;
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return -1;
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}
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if(name == "swimleft")
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return 2;
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return ESM::SoundGenerator::SwimLeft;
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if(name == "swimright")
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return 3;
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return ESM::SoundGenerator::SwimRight;
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if(name == "moan")
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return 4;
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return ESM::SoundGenerator::Moan;
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if(name == "roar")
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return 5;
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return ESM::SoundGenerator::Roar;
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if(name == "scream")
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return 6;
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return ESM::SoundGenerator::Scream;
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if(name == "land")
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return 7;
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return ESM::SoundGenerator::Land;
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throw std::runtime_error(std::string("Unexpected soundgen type: ")+name);
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}
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