diff --git a/apps/openmw/mwlua/types/npc.cpp b/apps/openmw/mwlua/types/npc.cpp index 55bb59afc0..68d13342c4 100644 --- a/apps/openmw/mwlua/types/npc.cpp +++ b/apps/openmw/mwlua/types/npc.cpp @@ -83,7 +83,7 @@ namespace MWLua addActorServicesBindings(record, context); npc["classes"] = initCoreClassBindings(context); - + // This function is game-specific, in future we should replace it with something more universal. npc["isWerewolf"] = [](const Object& o) { const MWWorld::Class& cls = o.ptr().getClass();