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Nitpicks
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0e01703535
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
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*.o
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*~
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data
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mw-scripts
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@ -1,15 +1,15 @@
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Reading Morrowind.bsa
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First 10 files in archive:
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meshes\m\probe_journeyman_01.nif (6276 bytes @126646784)
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textures\menu_rightbuttonup_top.dds (256 bytes @218533676)
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textures\menu_rightbuttonup_right.dds (256 bytes @218533420)
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textures\menu_rightbuttonup_left.dds (256 bytes @218533164)
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textures\menu_rightbuttondown_top.dds (256 bytes @218531820)
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meshes\b\b_n_redguard_f_skins.nif (41766 bytes @17810510)
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meshes\b\b_n_redguard_m_skins.nif (41950 bytes @18103839)
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meshes\b\b_n_redguard_f_wrist.nif (2355 bytes @17858864)
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meshes\b\b_n_redguard_m_foot.nif (4141 bytes @17862813)
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meshes\b\b_n_redguard_m_knee.nif (2085 bytes @18098833)
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meshes\m\probe_journeyman_01.nif (6276 bytes @126646052)
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textures\menu_rightbuttonup_top.dds (256 bytes @218530052)
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textures\menu_rightbuttonup_right.dds (256 bytes @218529796)
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textures\menu_rightbuttonup_left.dds (256 bytes @218529540)
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textures\menu_rightbuttondown_top.dds (256 bytes @218528196)
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meshes\b\b_n_redguard_f_skins.nif (41766 bytes @17809778)
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meshes\b\b_n_redguard_m_skins.nif (41950 bytes @18103107)
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meshes\b\b_n_redguard_f_wrist.nif (2355 bytes @17858132)
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meshes\b\b_n_redguard_m_foot.nif (4141 bytes @17862081)
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meshes\b\b_n_redguard_m_knee.nif (2085 bytes @18098101)
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Does file 'meshes\r\xnetch_betty.nif' exist?
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Yes.
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53714 bytes
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@ -14,9 +14,6 @@ using namespace std;
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/* A structure used for holding fixed-length strings. In the case of
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LEN=4, it can be more efficient to match the string as a 32 bit
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number, therefore the struct is implemented as a union with an int.
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TODO: Merge with SliceArray, find how to do string-specific
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template specializations in a useful manner.
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*/
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template <int LEN>
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union NAME_T
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1
nifogre/tests/output/ogre_skeleton_test.out
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1
nifogre/tests/output/ogre_skeleton_test.out
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Manually loading mesh mesh1
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