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Merge branch 'navmesh_cleanup' into 'master'
Small cleanup for navmesh related code See merge request OpenMW/openmw!3734
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commit
bb22c6e739
@ -189,42 +189,18 @@ namespace DetourNavigator
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void RecastMeshBuilder::addObject(const btBoxShape& shape, const btTransform& transform, const AreaType areaType)
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{
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constexpr std::array<int, 36> indices{ {
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0,
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2,
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3,
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3,
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1,
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0,
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0,
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4,
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6,
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6,
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2,
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0,
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0,
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1,
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5,
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5,
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4,
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0,
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7,
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5,
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1,
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1,
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3,
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7,
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7,
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3,
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2,
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2,
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6,
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7,
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7,
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6,
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4,
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4,
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5,
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7,
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0, 2, 3, // triangle 0
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3, 1, 0, // triangle 1
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0, 4, 6, // triangle 2
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6, 2, 0, // triangle 3
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0, 1, 5, // triangle 4
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5, 4, 0, // triangle 5
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7, 5, 1, // triangle 6
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1, 3, 7, // triangle 7
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7, 3, 2, // triangle 8
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2, 6, 7, // triangle 9
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7, 6, 4, // triangle 10
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4, 5, 7, // triangle 11
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} };
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for (std::size_t i = 0; i < indices.size(); i += 3)
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@ -47,6 +47,7 @@ namespace DetourNavigator
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return position;
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}
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// Returns value in NavMesh coordinates
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inline float getTileSize(const RecastSettings& settings)
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{
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return static_cast<float>(settings.mTileSize) * settings.mCellSize;
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@ -62,16 +63,19 @@ namespace DetourNavigator
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return static_cast<int>(v);
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}
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// Returns integer tile position for position in navmesh coordinates
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inline TilePosition getTilePosition(const RecastSettings& settings, const osg::Vec2f& position)
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{
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return TilePosition(getTilePosition(settings, position.x()), getTilePosition(settings, position.y()));
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}
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// Returns integer tile position for position in navmesh coordinates
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inline TilePosition getTilePosition(const RecastSettings& settings, const osg::Vec3f& position)
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{
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return getTilePosition(settings, osg::Vec2f(position.x(), position.z()));
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}
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// Returns tile bounds in navmesh coordinates
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inline TileBounds makeTileBounds(const RecastSettings& settings, const TilePosition& tilePosition)
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{
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return TileBounds{
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@ -80,6 +84,7 @@ namespace DetourNavigator
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};
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}
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// Returns border size relative to cell size
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inline float getBorderSize(const RecastSettings& settings)
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{
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return static_cast<float>(settings.mBorderSize) * settings.mCellSize;
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@ -95,6 +100,7 @@ namespace DetourNavigator
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return std::floor(std::sqrt(settings.mMaxTilesNumber / osg::PI)) - 1;
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}
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// Returns tile bounds in real coordinates
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inline TileBounds makeRealTileBoundsWithBorder(const RecastSettings& settings, const TilePosition& tilePosition)
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{
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TileBounds result = makeTileBounds(settings, tilePosition);
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