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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-24 09:39:51 +00:00

Removed weird lines that I thought were necessary to please the compiler

This commit is contained in:
florent.teppe 2022-08-04 09:13:25 +02:00
parent 68d0698924
commit b6d7293a12

View File

@ -381,18 +381,7 @@ namespace Shader
{
for (const std::filesystem::path& file : shaderFiles)
{
KeysHolder* shaderSet_ptr;
auto found = mShaderFiles.find(file.string());
if (found != mShaderFiles.end()) //Apparently there is an issue that prevents me from using operator[]
{
shaderSet_ptr = &found->second;
}
else
{
shaderSet_ptr = &mShaderFiles.insert(std::make_pair<>(file.string(), KeysHolder())).first->second;
}
auto& shaderSet = *shaderSet_ptr;
shaderSet.insert(std::make_pair( templateName, defines ));
mShaderFiles[file.string()].insert(std::make_pair(templateName, defines));
}
}