From b6954a4e8d251c7152ddc6278407f4d9c204fd18 Mon Sep 17 00:00:00 2001 From: greye Date: Fri, 17 Aug 2012 22:08:16 +0400 Subject: [PATCH] use the same height on non-1st person modes --- apps/openmw/mwrender/player.cpp | 32 +++++++++++++++++--------------- apps/openmw/mwrender/player.hpp | 5 ++--- 2 files changed, 19 insertions(+), 18 deletions(-) diff --git a/apps/openmw/mwrender/player.cpp b/apps/openmw/mwrender/player.cpp index 3bbb569076..98cb1695e2 100644 --- a/apps/openmw/mwrender/player.cpp +++ b/apps/openmw/mwrender/player.cpp @@ -2,7 +2,6 @@ #include #include -#include #include "../mwbase/environment.hpp" #include "../mwbase/soundmanager.hpp" @@ -38,9 +37,6 @@ namespace MWRender bool Player::rotate(const Ogre::Vector3 &rot, bool adjust) { - mUpdates = 0; - mTimeIdle = 0.f; - if (mVanity.enabled) { toggleVanityMode(false); } @@ -120,13 +116,6 @@ namespace MWRender void Player::update(float duration) { Ogre::Vector3 pos = mPlayerNode->getPosition(); - if (!mVanity.enabled) { - ++mUpdates; - mTimeIdle += duration; - if (mTimeIdle > 30.f) { - toggleVanityMode(true); - } - } if (mAnimation) { mAnimation->runAnimation(duration); } @@ -145,10 +134,10 @@ namespace MWRender mFirstPersonView = !mFirstPersonView; if (mFirstPersonView) { mCamera->setPosition(0.f, 0.f, 0.f); - mCameraNode->setPosition(0.f, 0.f, 128.f); + setLowHeight(false); } else { mCamera->setPosition(0.f, 0.f, mCameraDistance); - mCameraNode->setPosition(0.f, 0.f, 104.f); + setLowHeight(true); } mPlayerNode->setVisible(!mFirstPersonView, false); } @@ -176,15 +165,17 @@ namespace MWRender float offset = mPreviewCam.offset; Ogre::Vector3 rot(0.f, 0.f, 0.f); if (mVanity.enabled) { - mPlayerNode->setVisible(true, false); rot.x = Ogre::Degree(-30.f).valueRadians(); mMainCam.offset = mCamera->getPosition().z; + mPlayerNode->setVisible(true, false); + setLowHeight(true); } else { rot.x = getPitch(); offset = mMainCam.offset; mPlayerNode->setVisible(!mFirstPersonView, false); + setLowHeight(!mFirstPersonView); } rot.z = getYaw(); mCamera->setPosition(0.f, 0.f, offset); @@ -201,15 +192,17 @@ namespace MWRender mPreviewMode = enable; float offset = mCamera->getPosition().z; if (mPreviewMode) { - mPlayerNode->setVisible(true, false); mMainCam.offset = offset; offset = mPreviewCam.offset; + mPlayerNode->setVisible(true, false); + setLowHeight(true); } else { mPreviewCam.offset = offset; offset = mMainCam.offset; mPlayerNode->setVisible(!mFirstPersonView, false); + setLowHeight(!mFirstPersonView); } mCamera->setPosition(0.f, 0.f, offset); rotateCamera(Ogre::Vector3(getPitch(), 0.f, getYaw()), false); @@ -357,4 +350,13 @@ namespace MWRender { mFreeLook = enable; } + + void Player::setLowHeight(bool low) + { + if (low) { + mCameraNode->setPosition(0.f, 0.f, mHeight * 0.85); + } else { + mCameraNode->setPosition(0.f, 0.f, mHeight); + } + } } diff --git a/apps/openmw/mwrender/player.hpp b/apps/openmw/mwrender/player.hpp index 5bc32fffe0..8dd313b7fa 100644 --- a/apps/openmw/mwrender/player.hpp +++ b/apps/openmw/mwrender/player.hpp @@ -45,9 +45,6 @@ namespace MWRender bool mDistanceAdjusted; - float mTimeIdle; - int mUpdates; - /// Updates sound manager listener data void updateListener(); @@ -61,6 +58,8 @@ namespace MWRender void compensateYaw(float diff); + void setLowHeight(bool low = true); + public: Player (Ogre::Camera *camera, Ogre::SceneNode* mNode);