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Add lua global var test back
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@ -2,6 +2,7 @@ local testing = require('testing_util')
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local core = require('openmw.core')
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local core = require('openmw.core')
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local async = require('openmw.async')
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local async = require('openmw.async')
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local util = require('openmw.util')
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local util = require('openmw.util')
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local world = require('openmw.world')
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local function testTimers()
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local function testTimers()
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testing.expectAlmostEqual(core.getGameTimeScale(), 30, 'incorrect getGameTimeScale() result')
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testing.expectAlmostEqual(core.getGameTimeScale(), 30, 'incorrect getGameTimeScale() result')
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@ -64,6 +65,28 @@ local function testGetGMST()
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testing.expectEqual(core.getGMST('Level_Up_Level2'), 'something')
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testing.expectEqual(core.getGMST('Level_Up_Level2'), 'something')
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end
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end
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local function testMWScript()
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local variableStoreCount = 18
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local variableStore = world.mwscript.getGlobalVariables(player)
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testing.expectEqual(variableStoreCount,#variableStore)
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variableStore.year = variableStoreCount
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testing.expectEqual(variableStoreCount,variableStore.year)
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variableStore.year = 1
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local indexCheck = 0
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for index, value in ipairs(variableStore) do
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testing.expectEqual(variableStore[index],value)
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indexCheck = indexCheck + 1
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end
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testing.expectEqual(variableStoreCount,indexCheck)
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indexCheck = 0
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for index, value in pairs(variableStore) do
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testing.expectEqual(variableStore[index],value)
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indexCheck = indexCheck + 1
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end
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testing.expectEqual(variableStoreCount,indexCheck)
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end
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local function initPlayer()
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local function initPlayer()
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player:teleport('', util.vector3(4096, 4096, 867.237), util.transform.identity)
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player:teleport('', util.vector3(4096, 4096, 867.237), util.transform.identity)
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coroutine.yield()
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coroutine.yield()
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@ -101,6 +124,7 @@ tests = {
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end},
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end},
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{'teleport', testTeleport},
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{'teleport', testTeleport},
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{'getGMST', testGetGMST},
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{'getGMST', testGetGMST},
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{'mwscript', testMWScript},
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}
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}
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return {
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return {
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