diff --git a/apps/openmw/mwgui/loadingscreen.cpp b/apps/openmw/mwgui/loadingscreen.cpp index e41f2eec97..170fc3bc5f 100644 --- a/apps/openmw/mwgui/loadingscreen.cpp +++ b/apps/openmw/mwgui/loadingscreen.cpp @@ -126,7 +126,7 @@ namespace MWGui // always update input before rendering something, otherwise mygui goes crazy when something was entered in the frame before // (e.g. when using "coc" console command, it would enter an infinite loop and crash due to overflow) - MWBase::Environment::get().getInputManager()->update(0, true); + //MWBase::Environment::get().getInputManager()->update(0, true); Ogre::CompositorChain* chain = Ogre::CompositorManager::getSingleton().getCompositorChain(mWindow->getViewport(0));