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one more fix to SavedGame record saving
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@ -23,13 +23,13 @@ void ESM::SavedGame::load (ESMReader &esm)
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void ESM::SavedGame::save (ESMWriter &esm) const
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{
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esm.writeHNCString ("PNAM", mPlayerName);
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esm.writeHNString ("PNAM", mPlayerName);
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esm.writeHNT ("PLEV", mPlayerLevel);
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esm.writeHNCString ("PCLA", mPlayerClass);
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esm.writeHNCString ("PCEL", mPlayerCell);
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esm.writeHNString ("PCLA", mPlayerClass);
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esm.writeHNString ("PCEL", mPlayerCell);
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esm.writeHNT ("TSTM", mInGameTime, 16);
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esm.writeHNT ("TIME", mTimePlayed);
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esm.writeHNCString ("DESC", mDescription);
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esm.writeHNString ("DESC", mDescription);
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for (std::vector<std::string>::const_iterator iter (mContentFiles.begin());
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iter!=mContentFiles.end(); ++iter)
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