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Don't stack effects for scrolls of the same type (Fixes #3466)
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@ -696,7 +696,7 @@ namespace MWMechanics
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const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
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const ESM::Enchantment* enchantment = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>().find(enchantmentName);
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mStack = (enchantment->mData.mType == ESM::Enchantment::CastOnce);
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mStack = false;
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// Check if there's enough charge left
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// Check if there's enough charge left
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if (enchantment->mData.mType == ESM::Enchantment::WhenUsed || enchantment->mData.mType == ESM::Enchantment::WhenStrikes)
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if (enchantment->mData.mType == ESM::Enchantment::WhenUsed || enchantment->mData.mType == ESM::Enchantment::WhenStrikes)
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