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https://gitlab.com/OpenMW/openmw.git
synced 2025-03-14 01:19:59 +00:00
Cull navmesh objects by scene bounds
If object is too big iteration over all tiles covering it can take too much time. Limit bounds to a square around a player position to cover only tiles that will be present in navmesh based on max tiles number option.
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@ -822,6 +822,8 @@ namespace MWWorld
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loadingListener->setProgressRange(cell->count());
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mNavigator.updatePlayerPosition(position.asVec3());
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// Load cell.
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mPagedRefs.clear();
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loadCell(cell, loadingListener, changeEvent);
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@ -855,6 +857,8 @@ namespace MWWorld
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if (changeEvent)
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MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.5);
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mNavigator.updatePlayerPosition(position.asVec3());
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changeCellGrid(position.asVec3(), x, y, changeEvent);
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CellStore* current = MWBase::Environment::get().getWorld()->getExterior(x, y);
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@ -90,6 +90,10 @@ namespace
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const btBoxShape boxShape(btVector3(20, 20, 100));
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const btTransform transform(btMatrix3x3::getIdentity(), btVector3(getTileSize(mSettings) / mSettings.mRecastScaleFactor, 0, 0));
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const CollisionShape shape(mInstance, boxShape, mObjectTransform);
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TileBounds bounds;
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bounds.mMin = osg::Vec2f(-1000, -1000);
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bounds.mMax = osg::Vec2f(1000, 1000);
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manager.setBounds(bounds);
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manager.addObject(ObjectId(&boxShape), shape, transform, AreaType::AreaType_ground);
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EXPECT_TRUE(manager.updateObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground,
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[&] (const auto& v) { onChangedTile(v); }));
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@ -137,6 +141,10 @@ namespace
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TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_for_moved_object_should_return_recast_mesh_for_each_used_tile)
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{
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TileCachedRecastMeshManager manager(mSettings);
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TileBounds bounds;
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bounds.mMin = osg::Vec2f(-1000, -1000);
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bounds.mMax = osg::Vec2f(1000, 1000);
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manager.setBounds(bounds);
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manager.setWorldspace("worldspace");
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const btBoxShape boxShape(btVector3(20, 20, 100));
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@ -2,6 +2,7 @@
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#include "settings.hpp"
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#include "settingsutils.hpp"
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#include "tileposition.hpp"
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#include "tilebounds.hpp"
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#include <components/misc/convert.hpp>
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@ -32,12 +33,15 @@ namespace DetourNavigator
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}
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TilesPositionsRange makeTilesPositionsRange(const btCollisionShape& shape, const btTransform& transform,
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const RecastSettings& settings)
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const TileBounds& bounds, const RecastSettings& settings)
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{
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btVector3 aabbMin;
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btVector3 aabbMax;
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shape.getAabb(transform, aabbMin, aabbMax);
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aabbMin.setX(std::max<btScalar>(aabbMin.x(), bounds.mMin.x()));
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aabbMin.setY(std::max<btScalar>(aabbMin.y(), bounds.mMin.y()));
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aabbMax.setX(std::min<btScalar>(aabbMax.x(), bounds.mMax.x()));
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aabbMax.setY(std::min<btScalar>(aabbMax.y(), bounds.mMax.y()));
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return makeTilesPositionsRange(Misc::Convert::toOsg(aabbMin), Misc::Convert::toOsg(aabbMax), settings);
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}
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@ -1,6 +1,7 @@
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#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_GETTILESPOSITIONS_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_GETTILESPOSITIONS_H
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#include "tilebounds.hpp"
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#include "tileposition.hpp"
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class btVector3;
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@ -26,7 +27,7 @@ namespace DetourNavigator
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const osg::Vec3f& aabbMax, const RecastSettings& settings);
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TilesPositionsRange makeTilesPositionsRange(const btCollisionShape& shape,
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const btTransform& transform, const RecastSettings& settings);
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const btTransform& transform, const TileBounds& bounds, const RecastSettings& settings);
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TilesPositionsRange makeTilesPositionsRange(const int cellSize, const btVector3& shift,
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const RecastSettings& settings);
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@ -42,6 +42,18 @@ namespace
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namespace DetourNavigator
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{
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namespace
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{
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TileBounds makeBounds(const RecastSettings& settings, const osg::Vec2f& center, int maxTiles)
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{
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const float radius = fromNavMeshCoordinates(settings, std::ceil(std::sqrt(static_cast<float>(maxTiles) / osg::PIf) + 1) * getTileSize(settings));
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TileBounds result;
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result.mMin = center - osg::Vec2f(radius, radius);
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result.mMax = center + osg::Vec2f(radius, radius);
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return result;
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}
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}
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NavMeshManager::NavMeshManager(const Settings& settings, std::unique_ptr<NavMeshDb>&& db)
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: mSettings(settings)
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, mRecastMeshManager(settings.mRecast)
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@ -205,6 +217,7 @@ namespace DetourNavigator
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}
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}
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const auto maxTiles = std::min(mSettings.mMaxTilesNumber, navMesh.getParams()->maxTiles);
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mRecastMeshManager.setBounds(makeBounds(mSettings.mRecast, osg::Vec2f(playerPosition.x(), playerPosition.y()), maxTiles));
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mRecastMeshManager.forEachTile([&] (const TilePosition& tile, CachedRecastMeshManager& recastMeshManager)
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{
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if (tilesToPost.count(tile))
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@ -263,7 +276,7 @@ namespace DetourNavigator
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void NavMeshManager::addChangedTiles(const btCollisionShape& shape, const btTransform& transform,
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const ChangeType changeType)
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{
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getTilesPositions(makeTilesPositionsRange(shape, transform, mSettings.mRecast),
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getTilesPositions(makeTilesPositionsRange(shape, transform, mRecastMeshManager.getBounds(), mSettings.mRecast),
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[&] (const TilePosition& v) { addChangedTile(v, changeType); });
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}
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@ -37,6 +37,11 @@ namespace DetourNavigator
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};
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}
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inline float fromNavMeshCoordinates(const RecastSettings& settings, float value)
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{
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return value / settings.mRecastScaleFactor;
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}
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inline osg::Vec3f fromNavMeshCoordinates(const RecastSettings& settings, osg::Vec3f position)
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{
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const auto factor = 1.0f / settings.mRecastScaleFactor;
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@ -8,13 +8,28 @@
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#include <algorithm>
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#include <vector>
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#include <limits>
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namespace DetourNavigator
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{
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TileCachedRecastMeshManager::TileCachedRecastMeshManager(const RecastSettings& settings)
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: mSettings(settings)
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, mBounds {osg::Vec2f(-std::numeric_limits<float>::max(), -std::numeric_limits<float>::max()),
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osg::Vec2f(std::numeric_limits<float>::max(), std::numeric_limits<float>::max())}
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{}
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TileBounds TileCachedRecastMeshManager::getBounds() const
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{
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const std::lock_guard lock(mMutex);
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return mBounds;
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}
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void TileCachedRecastMeshManager::setBounds(const TileBounds& bounds)
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{
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const std::lock_guard lock(mMutex);
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mBounds = bounds;
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}
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std::string TileCachedRecastMeshManager::getWorldspace() const
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{
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const std::lock_guard lock(mMutex);
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@ -36,7 +51,7 @@ namespace DetourNavigator
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std::vector<TilePosition> tilesPositions;
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{
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const std::lock_guard lock(mMutex);
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getTilesPositions(makeTilesPositionsRange(shape.getShape(), transform, mSettings),
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getTilesPositions(makeTilesPositionsRange(shape.getShape(), transform, mBounds, mSettings),
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[&] (const TilePosition& tilePosition)
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{
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if (addTile(id, shape, transform, areaType, tilePosition, mTiles))
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@ -20,6 +20,10 @@ namespace DetourNavigator
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public:
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explicit TileCachedRecastMeshManager(const RecastSettings& settings);
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TileBounds getBounds() const;
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void setBounds(const TileBounds& bounds);
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std::string getWorldspace() const;
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void setWorldspace(std::string_view worldspace);
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@ -57,7 +61,7 @@ namespace DetourNavigator
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changed = true;
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}
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};
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getTilesPositions(makeTilesPositionsRange(shape.getShape(), transform, mSettings), onTilePosition);
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getTilesPositions(makeTilesPositionsRange(shape.getShape(), transform, mBounds, mSettings), onTilePosition);
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std::sort(newTiles.begin(), newTiles.end());
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for (const auto& tile : currentTiles)
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{
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@ -109,6 +113,7 @@ namespace DetourNavigator
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const RecastSettings& mSettings;
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mutable std::mutex mMutex;
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TileBounds mBounds;
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std::string mWorldspace;
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TilesMap mTiles;
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std::unordered_map<ObjectId, std::vector<TilePosition>> mObjectsTilesPositions;
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