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Mark MWPhysics::Actor constructor and assignment operators as deleted
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@ -33,6 +33,10 @@ namespace MWPhysics
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bool canWaterWalk, DetourNavigator::CollisionShapeType collisionShapeType);
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~Actor() override;
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Actor(const Actor&) = delete;
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Actor& operator=(const Actor&) = delete;
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/**
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* Sets the collisionMode for this actor. If disabled, the actor can fly and clip geometry.
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*/
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@ -205,9 +209,6 @@ namespace MWPhysics
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PhysicsTaskScheduler* mTaskScheduler;
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Actor(const Actor&);
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Actor& operator=(const Actor&);
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inline void updateScaleUnsafe();
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inline void updateCollisionObjectPositionUnsafe();
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