From aa0100bc08b59b27a681e872f6318c404e21edd4 Mon Sep 17 00:00:00 2001
From: Jan-Peter Nilsson <peppe@pappkartong.se>
Date: Sun, 27 Feb 2011 00:44:52 +0100
Subject: [PATCH] Don't mix the enum type name in there

---
 bullet/physic.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/bullet/physic.cpp b/bullet/physic.cpp
index 2375d19e78..d09d299268 100644
--- a/bullet/physic.cpp
+++ b/bullet/physic.cpp
@@ -57,7 +57,7 @@ namespace Physic
 		internalGhostObject->setCollisionFlags( btCollisionObject::CF_CHARACTER_OBJECT );
 
 		mCharacter = new btKinematicCharacterController( externalGhostObject,internalGhostObject,btScalar( 0.4 ),1,0 );
-		mCharacter->setUpAxis(btKinematicCharacterController::UpAxis::Z_AXIS);
+		mCharacter->setUpAxis(btKinematicCharacterController::Z_AXIS);
 	}
 
 	PhysicActor::~PhysicActor()