mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-04-01 04:20:20 +00:00
first FFmpeg / avcodoc commit (does NOT compile)
git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@24 ea6a568a-9f4f-0410-981a-c910a81bb256
This commit is contained in:
parent
1974b68dcd
commit
a99139cd2f
@ -39,6 +39,7 @@ Dependencies needed to build OpenMW:
|
|||||||
OGRE 1.4.5 (3d engine)
|
OGRE 1.4.5 (3d engine)
|
||||||
OIS-1.0.0 (input system)
|
OIS-1.0.0 (input system)
|
||||||
OpenAL (3d sound system)
|
OpenAL (3d sound system)
|
||||||
|
libavcodec (MP3 library)
|
||||||
gcc and g++ (C++ compiler)
|
gcc and g++ (C++ compiler)
|
||||||
GNU make (build tool for C++ files)
|
GNU make (build tool for C++ files)
|
||||||
DMD 1.031 (D compiler)
|
DMD 1.031 (D compiler)
|
||||||
@ -46,11 +47,11 @@ DMD 1.031 (D compiler)
|
|||||||
|
|
||||||
|
|
||||||
The above versions are the ones I have tested recently, but other
|
The above versions are the ones I have tested recently, but other
|
||||||
versions might work. OGRE and OIS will require their own set of
|
versions might work. OGRE, OIS and the other libraries have
|
||||||
dependencies. I recommend using an automated package tool to install
|
dependencies of their own, so I recommend using an automated package
|
||||||
as many of these as possible. On ubuntu, try typing:
|
tool to install as many of these as possible. On ubuntu, try typing:
|
||||||
|
|
||||||
sudo apt-get install libogre-dev libalut0 libois-dev build-essential g++ gdc
|
sudo apt-get install libogre-dev libavcodec-dev libois-dev build-essential g++ gdc
|
||||||
If you want to install Ogre, OpenAL or OIS manually, try:
|
If you want to install Ogre, OpenAL or OIS manually, try:
|
||||||
|
|
||||||
OGRE: http://ogre3d.org/
|
OGRE: http://ogre3d.org/
|
||||||
@ -68,6 +69,9 @@ currently two choices for the D compiler, DMD and GDC. DMD is the
|
|||||||
completely open source frontend to GCC (The GNU compiler.) Both should
|
completely open source frontend to GCC (The GNU compiler.) Both should
|
||||||
work equally well with OpenMW.
|
work equally well with OpenMW.
|
||||||
|
|
||||||
|
If you want to install GDC manually, go to
|
||||||
|
http://sourceforge.net/projects/dgcc
|
||||||
|
|
||||||
If you want to use DMD instead, it can be found at:
|
If you want to use DMD instead, it can be found at:
|
||||||
http://digitalmars.com/d/1.0/dmd-linux.html
|
http://digitalmars.com/d/1.0/dmd-linux.html
|
||||||
|
|
||||||
|
23
Makefile
23
Makefile
@ -11,13 +11,21 @@ NIFFLAGS=
|
|||||||
# Compiler settings for Ogre + OIS. Change as needed.
|
# Compiler settings for Ogre + OIS. Change as needed.
|
||||||
OGCC=$(CXX) $(CXXFLAGS) `pkg-config --cflags OGRE OIS openal`
|
OGCC=$(CXX) $(CXXFLAGS) `pkg-config --cflags OGRE OIS openal`
|
||||||
|
|
||||||
|
# Compiler settings for ffmpeg. Change as needed.
|
||||||
|
AVGCC=$(CXX) $(CXXFLAGS) `pkg-config --cflags libavcodec libavformat`
|
||||||
|
|
||||||
# Ogre C++ files, on the form ogre/cpp_X.cpp. Only the first file is
|
# Ogre C++ files, on the form ogre/cpp_X.cpp. Only the first file is
|
||||||
# passed to the compiler, the rest are dependencies.
|
# passed to the compiler, the rest are dependencies.
|
||||||
ogre_cpp=ogre framelistener interface overlay bsaarchive
|
ogre_cpp=ogre framelistener interface overlay bsaarchive
|
||||||
|
|
||||||
|
# FFmpeg files, in the form sound/cpp_X.cpp. Only the first file is
|
||||||
|
# passed to the compiler, the rest are dependencies.
|
||||||
|
avcodec_cpp=avcodec
|
||||||
|
|
||||||
## The rest of this file is automatic ##
|
## The rest of this file is automatic ##
|
||||||
|
|
||||||
ogre_cpp_files=$(ogre_cpp:%=ogre/cpp_%.cpp)
|
ogre_cpp_files=$(ogre_cpp:%=ogre/cpp_%.cpp)
|
||||||
|
avcodec_cpp_files=$(avcodec_cpp:%=sound/cpp_%.cpp)
|
||||||
|
|
||||||
d_files=$(wildcard */*.d) $(wildcard monster/util/*.d)
|
d_files=$(wildcard */*.d) $(wildcard monster/util/*.d)
|
||||||
d_files_nif=$(wildcard nif/*.d) $(wildcard util/*.d) $(wildcard core/memory.d) $(wildcard monster/util/*.d)
|
d_files_nif=$(wildcard nif/*.d) $(wildcard util/*.d) $(wildcard core/memory.d) $(wildcard monster/util/*.d)
|
||||||
@ -30,13 +38,16 @@ d_objs_nif=$(d_files_nif:%.d=nifobjs/%.o)
|
|||||||
.PHONY: cpp all clean makedirs
|
.PHONY: cpp all clean makedirs
|
||||||
|
|
||||||
# By default, make will only build the Ogre C++ sources.
|
# By default, make will only build the Ogre C++ sources.
|
||||||
cpp: cpp_ogre.o
|
cpp: cpp_ogre.o cpp_avcodec.o
|
||||||
|
|
||||||
all: makedirs openmw esmtool niftool bsatool bored
|
all: makedirs openmw esmtool niftool bsatool bored
|
||||||
|
|
||||||
cpp_ogre.o: $(ogre_cpp_files)
|
cpp_ogre.o: $(ogre_cpp_files)
|
||||||
$(OGCC) -c $<
|
$(OGCC) -c $<
|
||||||
|
|
||||||
|
cpp_avcodec.o: $(avcodec_cpp_files)
|
||||||
|
$(AVGCC) -c $<
|
||||||
|
|
||||||
objs/%.o: %.d makedirs
|
objs/%.o: %.d makedirs
|
||||||
$(DMD) -c $< -of$@
|
$(DMD) -c $< -of$@
|
||||||
|
|
||||||
@ -62,11 +73,11 @@ makedirs:
|
|||||||
mkdir -p nifobjs/monster/util
|
mkdir -p nifobjs/monster/util
|
||||||
mkdir -p nifobjs/bsa
|
mkdir -p nifobjs/bsa
|
||||||
|
|
||||||
openmw: openmw.d cpp_ogre.o $(d_objs)
|
openmw: openmw.d cpp_ogre.o cpp_avcodec.o $(d_objs)
|
||||||
$(DMD) $^ -of$@ -L-lalut -L-lopenal -L-lOgreMain -L-lOIS
|
$(DMD) $^ -of$@ -L-lopenal -L-lOgreMain -L-lOIS -L-lavcodec -L-lavformat
|
||||||
|
|
||||||
esmtool: esmtool.d cpp_ogre.o $(d_objs)
|
esmtool: esmtool.d cpp_ogre.o cpp_avcodec.o $(d_objs)
|
||||||
$(DMD) $^ -of$@ -L-lalut -L-lopenal -L-lOgreMain -L-lOIS
|
$(DMD) $^ -of$@ -L-lopenal -L-lOgreMain -L-lOIS -L-lavcodec -L-lavformat
|
||||||
|
|
||||||
niftool: niftool.d $(d_objs_nif)
|
niftool: niftool.d $(d_objs_nif)
|
||||||
$(DMD) $^ -of$@
|
$(DMD) $^ -of$@
|
||||||
@ -78,6 +89,6 @@ bored: bored.d
|
|||||||
$(DMD) $^
|
$(DMD) $^
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
-rm -f cpp_ogre.o
|
-rm -f cpp_ogre.o cpp_avcodec.o bored.o bsafile.o bsatool.o esmtool.o niftool.o openmw.o
|
||||||
-rm -f openmw esmtool niftool bsatool bored
|
-rm -f openmw esmtool niftool bsatool bored
|
||||||
-rm -rf objs/ nifobjs/ dsss_objs/
|
-rm -rf objs/ nifobjs/ dsss_objs/
|
||||||
|
@ -4,6 +4,6 @@
|
|||||||
|
|
||||||
make || exit 1
|
make || exit 1
|
||||||
|
|
||||||
gdc -Wall -g -fversion=Posix -o openmw openmw.d core/*.d ogre/*.d nif/*.d util/*.d bsa/*.d monster/util/*.d input/*.d sound/*.d scene/*.d esm/*.d cpp_ogre.o -lalut -lopenal -lm -lOgreMain -lOIS -lstdc++
|
gdc -Wall -g -fversion=Posix -o openmw openmw.d core/*.d ogre/*.d nif/*.d util/*.d bsa/*.d monster/util/*.d input/*.d sound/*.d scene/*.d esm/*.d cpp_ogre.o cpp_avcodec.o -lopenal -lm -lOgreMain -lOIS -lavcodec -lavformat -lstdc++
|
||||||
|
|
||||||
gdc -Wall -g -fversion=Posix -o esmtool esmtool.d core/*.d ogre/*.d nif/*.d util/*.d bsa/*.d monster/util/*.d input/*.d sound/*.d scene/*.d esm/*.d cpp_ogre.o -lalut -lopenal -lm -lOgreMain -lOIS -lstdc++
|
gdc -Wall -g -fversion=Posix -o esmtool esmtool.d core/*.d ogre/*.d nif/*.d util/*.d bsa/*.d monster/util/*.d input/*.d sound/*.d scene/*.d esm/*.d cpp_ogre.o cpp_avcodec.o -lopenal -lm -lOgreMain -lOIS -lavcodec -lavformat -lstdc++
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
[openmw.d]
|
[openmw.d]
|
||||||
# Add libraries and the two C++ object files
|
# Add libraries and the two C++ object files
|
||||||
buildflags = -llOgreMain -llalut -llopenal -llOIS cpp_ogre.o
|
buildflags = -llOgreMain -llopenal -llOIS -llavcodec -llavformat cpp_ogre.o cpp_avcodec.o
|
||||||
|
|
||||||
# Make sure the C++ object files are built first
|
# Make sure the C++ object files are built first
|
||||||
version(Windows) {
|
version(Windows) {
|
||||||
@ -34,7 +34,7 @@ prebuild += dsss clean niftool
|
|||||||
[esmtool.d]
|
[esmtool.d]
|
||||||
# Because of interdepencies between the ESM code and the resource
|
# Because of interdepencies between the ESM code and the resource
|
||||||
# manager, we have to include all the C++ stuff.
|
# manager, we have to include all the C++ stuff.
|
||||||
buildflags = -llOgreMain -llalut -llopenal -llOIS cpp_ogre.o
|
buildflags = -llOgreMain -llopenal -llOIS -llavcodec -llavformat cpp_ogre.o cpp_avcodec.o
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -32,13 +32,6 @@ import sound.alc;
|
|||||||
import std.stdio;
|
import std.stdio;
|
||||||
import std.string;
|
import std.string;
|
||||||
|
|
||||||
ALCdevice *Device = null;
|
|
||||||
ALCcontext *Context = null;
|
|
||||||
|
|
||||||
// Temporarilly use ALUT for data loading until something better is picked
|
|
||||||
extern (C) ALboolean alutInitWithoutContext(int *argc, char **argv);
|
|
||||||
extern (C) ALboolean alutExit();
|
|
||||||
|
|
||||||
class SoundException : Exception
|
class SoundException : Exception
|
||||||
{
|
{
|
||||||
this(char[] caller, char[] msg) { super(caller ~ " SoundException: " ~ msg); }
|
this(char[] caller, char[] msg) { super(caller ~ " SoundException: " ~ msg); }
|
||||||
@ -47,6 +40,9 @@ class SoundException : Exception
|
|||||||
MusicManager jukebox;
|
MusicManager jukebox;
|
||||||
MusicManager battleMusic;
|
MusicManager battleMusic;
|
||||||
|
|
||||||
|
ALCdevice *Device = null;
|
||||||
|
ALCcontext *Context = null;
|
||||||
|
|
||||||
void initializeSound()
|
void initializeSound()
|
||||||
{
|
{
|
||||||
Device = alcOpenDevice(null);
|
Device = alcOpenDevice(null);
|
||||||
@ -57,7 +53,6 @@ void initializeSound()
|
|||||||
"Failed to initialize music device");
|
"Failed to initialize music device");
|
||||||
|
|
||||||
alcMakeContextCurrent(Context);
|
alcMakeContextCurrent(Context);
|
||||||
alutInitWithoutContext(null, null);
|
|
||||||
|
|
||||||
// Gross HACK: We should use the default model (inverse distance clamped).
|
// Gross HACK: We should use the default model (inverse distance clamped).
|
||||||
// But without a proper rolloff factor, distance attenuation is completely
|
// But without a proper rolloff factor, distance attenuation is completely
|
||||||
@ -73,8 +68,6 @@ void shutdownSound()
|
|||||||
jukebox.disableMusic();
|
jukebox.disableMusic();
|
||||||
battleMusic.disableMusic();
|
battleMusic.disableMusic();
|
||||||
|
|
||||||
alutExit();
|
|
||||||
|
|
||||||
alcMakeContextCurrent(null);
|
alcMakeContextCurrent(null);
|
||||||
if(Context) alcDestroyContext(Context);
|
if(Context) alcDestroyContext(Context);
|
||||||
Context = null;
|
Context = null;
|
||||||
|
40
sound/avcodec.d
Normal file
40
sound/avcodec.d
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
extern (C):
|
||||||
|
|
||||||
|
// A unique handle that represents an AV file
|
||||||
|
typedef void* AVFile;
|
||||||
|
|
||||||
|
// A unique handle representing an audio stream
|
||||||
|
typedef void* AVAudio;
|
||||||
|
|
||||||
|
// In case we ever decide to implement more codec backends, here's what
|
||||||
|
// these functions need to do...
|
||||||
|
|
||||||
|
// Open the named file, and return a unique handle representing it.
|
||||||
|
// Returns NULL on error
|
||||||
|
AVFile cpp_openAVFile(char *fname);
|
||||||
|
|
||||||
|
// Close the file handle, invalidating all streams taken from it
|
||||||
|
void cpp_closeAVFile(AVFile file);
|
||||||
|
|
||||||
|
// Get a unique handle to an audio stream in the file. The given number
|
||||||
|
// is for files that can contain multiple audio streams (generally you
|
||||||
|
// would pass 0, for the first audio stream)
|
||||||
|
void *cpp_getAVAudioStream(AVFile file, int streamnum);
|
||||||
|
|
||||||
|
// Get audio info representing the current stream. Returns 0 for success
|
||||||
|
// (not likely to fail)
|
||||||
|
int cpp_getAVAudioInfo(AVAudio stream, int *rate, int *channels, int *bits);
|
||||||
|
|
||||||
|
// Decode the next bit of data for the given audio stream. The function
|
||||||
|
// must provide no less than the requested number of bytes, except for
|
||||||
|
// end-of-stream conditions, and is responsible for buffering data. For
|
||||||
|
// files with multiple streams, it must take care to preserve data for
|
||||||
|
// any stream that has had a stream handle returned.
|
||||||
|
// eg. if a file has one video stream and 2 audio streams and the app
|
||||||
|
// gets a handle to the video stream and one audio stream, it must
|
||||||
|
// not destroy video data for subsequent calls to cpp_getAVVideoData if
|
||||||
|
// it has to read over it while decoding the audio stream. The other
|
||||||
|
// audio stream's data, however, may be discarded.
|
||||||
|
// Returns the number of bytes written to the buffer, which will be no
|
||||||
|
// more than the provided length.
|
||||||
|
int cpp_getAVAudioData(AVAudio stream, void *data, int length);
|
209
sound/cpp_avcodec.cpp
Normal file
209
sound/cpp_avcodec.cpp
Normal file
@ -0,0 +1,209 @@
|
|||||||
|
/*
|
||||||
|
OpenMW - The completely unofficial reimplementation of Morrowind
|
||||||
|
Copyright (C) 2008 Nicolay Korslund
|
||||||
|
Email: < korslund@gmail.com >
|
||||||
|
WWW: http://openmw.snaptoad.com/
|
||||||
|
|
||||||
|
This file (cpp_avcodec.cpp) is part of the OpenMW package.
|
||||||
|
|
||||||
|
OpenMW is distributed as free software: you can redistribute it
|
||||||
|
and/or modify it under the terms of the GNU General Public License
|
||||||
|
version 3, as published by the Free Software Foundation.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful, but
|
||||||
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
version 3 along with this program. If not, see
|
||||||
|
http://www.gnu.org/licenses/ .
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
extern "C" { // the headers don't do this..
|
||||||
|
#include <ffmpeg/avcodec.h>
|
||||||
|
#include <ffmpeg/avformat.h>
|
||||||
|
}
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
using std::vector;
|
||||||
|
|
||||||
|
struct MyFile {
|
||||||
|
AVFormatContext *FmtCtx;
|
||||||
|
struct MyStream {
|
||||||
|
MyFile *parent;
|
||||||
|
|
||||||
|
AVCodecContext *CodecCtx;
|
||||||
|
int StreamNum;
|
||||||
|
|
||||||
|
vector<uint8_t> Data;
|
||||||
|
vector<char> DecodedData;
|
||||||
|
};
|
||||||
|
vector<MyStream> Streams;
|
||||||
|
};
|
||||||
|
|
||||||
|
// TODO:
|
||||||
|
// extern "C" MyFile::MyStream *cpp_getAVVideoStream(MyFile *file, int streamnum);
|
||||||
|
// extern "C" int cpp_getAVVideoInfo(MyFile::MyStream *stream, float *fps, int *width, int * height);
|
||||||
|
// extern "C" int cpp_getAVVideoData(MyFile::MyStream *stream, char *data, int length);
|
||||||
|
|
||||||
|
extern "C" MyFile *cpp_openAVFile(char *fname)
|
||||||
|
{
|
||||||
|
static bool done = false;
|
||||||
|
if(!done) { av_register_all();
|
||||||
|
av_log_set_level(AV_LOG_ERROR);}
|
||||||
|
done = true;
|
||||||
|
|
||||||
|
MyFile *file = new MyFile;
|
||||||
|
if(av_open_input_file(&file->FmtCtx, fname, NULL, 0, NULL) == 0)
|
||||||
|
{
|
||||||
|
if(av_find_stream_info(file->FmtCtx) >= 0)
|
||||||
|
return file;
|
||||||
|
av_close_input_file(file->FmtCtx);
|
||||||
|
}
|
||||||
|
delete file;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" void cpp_closeAVFile(MyFile *file)
|
||||||
|
{
|
||||||
|
if(!file) return;
|
||||||
|
|
||||||
|
for(size_t i = 0;i < file->Streams.size();i++)
|
||||||
|
{
|
||||||
|
avcodec_close(file->Streams[i].CodecCtx);
|
||||||
|
file->Streams[i].Data.clear();
|
||||||
|
file->Streams[i].DecodedData.clear();
|
||||||
|
}
|
||||||
|
file->Streams.clear();
|
||||||
|
|
||||||
|
av_close_input_file(file->FmtCtx);
|
||||||
|
delete file;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" MyFile::MyStream *cpp_getAVAudioStream(MyFile *file, int streamnum)
|
||||||
|
{
|
||||||
|
if(!file) return NULL;
|
||||||
|
for(unsigned int i = 0;i < file->FmtCtx->nb_streams;i++)
|
||||||
|
{
|
||||||
|
if(file->FmtCtx->streams[i]->codec->codec_type != CODEC_TYPE_AUDIO)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if(streamnum == 0)
|
||||||
|
{
|
||||||
|
MyFile::MyStream stream;
|
||||||
|
stream.parent = file;
|
||||||
|
stream.CodecCtx = file->FmtCtx->streams[i]->codec;
|
||||||
|
stream.StreamNum = i;
|
||||||
|
|
||||||
|
AVCodec *codec = avcodec_find_decoder(stream.CodecCtx->codec_id);
|
||||||
|
if(!codec) return NULL;
|
||||||
|
if(avcodec_open(stream.CodecCtx, codec) < 0)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
file->Streams.push_back(stream);
|
||||||
|
return &file->Streams[file->Streams.size()-1];
|
||||||
|
}
|
||||||
|
streamnum--;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" int cpp_getAVAudioInfo(MyFile::MyStream *stream,
|
||||||
|
int *rate, int *channels, int *bits)
|
||||||
|
{
|
||||||
|
if(!stream) return 1;
|
||||||
|
|
||||||
|
if(rate) *rate = stream->CodecCtx->sample_rate;
|
||||||
|
if(channels) *channels = stream->CodecCtx->channels;
|
||||||
|
if(bits) *bits = 16;
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int getNextPacket(MyFile *file)
|
||||||
|
{
|
||||||
|
AVPacket packet;
|
||||||
|
while(av_read_frame(file->FmtCtx, &packet) >= 0)
|
||||||
|
{
|
||||||
|
for(vector<MyFile::MyStream>::iterator i = file->Streams.begin();
|
||||||
|
i != file->Streams.end();i++)
|
||||||
|
{
|
||||||
|
if(i->StreamNum == packet.stream_index)
|
||||||
|
{
|
||||||
|
size_t idx = i->Data.size();
|
||||||
|
i->Data.resize(idx + packet.size);
|
||||||
|
memcpy(&i->Data[idx], packet.data, packet.size);
|
||||||
|
av_free_packet(&packet);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
av_free_packet(&packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" int cpp_getAVAudioData(MyFile::MyStream *stream, char *data, int length)
|
||||||
|
{
|
||||||
|
if(!stream) return 0;
|
||||||
|
|
||||||
|
int dec = 0;
|
||||||
|
while(dec < length)
|
||||||
|
{
|
||||||
|
if(stream->DecodedData.size() == 0)
|
||||||
|
{
|
||||||
|
while(stream->Data.size() == 0)
|
||||||
|
{
|
||||||
|
if(getNextPacket(stream->parent) != 0)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
int insize = stream->Data.size();
|
||||||
|
if(insize == 0)
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Temporarilly add padding to the input data since some
|
||||||
|
// codecs read in larger chunks and may accidently read
|
||||||
|
// past the end of the allocated buffer
|
||||||
|
stream->Data.resize(insize + FF_INPUT_BUFFER_PADDING_SIZE);
|
||||||
|
stream->DecodedData.resize(AVCODEC_MAX_AUDIO_FRAME_SIZE);
|
||||||
|
|
||||||
|
int16_t *ptr = (int16_t*)&stream->DecodedData[0];
|
||||||
|
int size = stream->DecodedData.size();
|
||||||
|
int len = avcodec_decode_audio2(stream->CodecCtx, ptr, &size,
|
||||||
|
&stream->Data[0], insize);
|
||||||
|
if(len < 0)
|
||||||
|
{
|
||||||
|
stream->Data.resize(insize);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
int datarem = insize-len;
|
||||||
|
if(datarem)
|
||||||
|
memmove(&stream->Data[0], &stream->Data[len], datarem);
|
||||||
|
stream->Data.resize(datarem);
|
||||||
|
|
||||||
|
stream->DecodedData.resize(size);
|
||||||
|
if(stream->DecodedData.size() == 0)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t rem = length-dec;
|
||||||
|
if(rem > stream->DecodedData.size())
|
||||||
|
rem = stream->DecodedData.size();
|
||||||
|
|
||||||
|
memcpy(data, &stream->DecodedData[0], rem);
|
||||||
|
data += rem;
|
||||||
|
dec += rem;
|
||||||
|
if(rem < stream->DecodedData.size())
|
||||||
|
memmove(&stream->DecodedData[0], &stream->DecodedData[rem],
|
||||||
|
stream->DecodedData.size() - rem);
|
||||||
|
stream->DecodedData.resize(stream->DecodedData.size()-rem);
|
||||||
|
}
|
||||||
|
return dec;
|
||||||
|
}
|
141
sound/music.d
141
sound/music.d
@ -23,6 +23,7 @@
|
|||||||
|
|
||||||
module sound.music;
|
module sound.music;
|
||||||
|
|
||||||
|
import sound.avcodec;
|
||||||
import sound.audio;
|
import sound.audio;
|
||||||
import sound.al;
|
import sound.al;
|
||||||
|
|
||||||
@ -32,10 +33,6 @@ import std.string;
|
|||||||
import core.config;
|
import core.config;
|
||||||
import core.resource;
|
import core.resource;
|
||||||
|
|
||||||
extern (C) ALuint alutCreateBufferFromFile(char *filename);
|
|
||||||
extern (C) ALenum alutGetError();
|
|
||||||
extern (C) ALchar *alutGetErrorString(ALenum err);
|
|
||||||
|
|
||||||
// Simple music player, has a playlist and can pause/resume music.
|
// Simple music player, has a playlist and can pause/resume music.
|
||||||
struct MusicManager
|
struct MusicManager
|
||||||
{
|
{
|
||||||
@ -45,6 +42,9 @@ struct MusicManager
|
|||||||
const float fadeInRate = 0.10;
|
const float fadeInRate = 0.10;
|
||||||
const float fadeOutRate = 0.35;
|
const float fadeOutRate = 0.35;
|
||||||
|
|
||||||
|
// Maximum buffer length, divided up among OpenAL buffers
|
||||||
|
const uint bufLength = 128*1024;
|
||||||
|
|
||||||
// Volume
|
// Volume
|
||||||
ALfloat volume, maxVolume;
|
ALfloat volume, maxVolume;
|
||||||
|
|
||||||
@ -61,9 +61,14 @@ struct MusicManager
|
|||||||
|
|
||||||
bool musicOn;
|
bool musicOn;
|
||||||
ALuint sID;
|
ALuint sID;
|
||||||
ALuint bIDs[1];
|
ALuint bIDs[4];
|
||||||
|
|
||||||
ubyte[] readData;
|
ALenum bufFormat;
|
||||||
|
ALint bufRate;
|
||||||
|
|
||||||
|
AVFile fileHandle;
|
||||||
|
AVAudio audioHandle;
|
||||||
|
ubyte[] outData;
|
||||||
|
|
||||||
// Which direction are we currently fading, if any
|
// Which direction are we currently fading, if any
|
||||||
enum Fade { None = 0, In, Out }
|
enum Fade { None = 0, In, Out }
|
||||||
@ -77,6 +82,8 @@ struct MusicManager
|
|||||||
this.name = name;
|
this.name = name;
|
||||||
sID = 0;
|
sID = 0;
|
||||||
foreach(ref b; bIDs) b = 0;
|
foreach(ref b; bIDs) b = 0;
|
||||||
|
outData.length = bufLength / bIDs.length;
|
||||||
|
fileHandle = null;
|
||||||
musicOn = false;
|
musicOn = false;
|
||||||
updateVolume();
|
updateVolume();
|
||||||
}
|
}
|
||||||
@ -156,6 +163,10 @@ struct MusicManager
|
|||||||
foreach(ref b; bIDs) b = 0;
|
foreach(ref b; bIDs) b = 0;
|
||||||
checkALError();
|
checkALError();
|
||||||
|
|
||||||
|
if(fileHandle) cpp_closeAVFile(fileHandle);
|
||||||
|
fileHandle = null;
|
||||||
|
audioHandle = null;
|
||||||
|
|
||||||
// End of list? Randomize and start over
|
// End of list? Randomize and start over
|
||||||
if(index == playlist.length)
|
if(index == playlist.length)
|
||||||
{
|
{
|
||||||
@ -163,37 +174,97 @@ struct MusicManager
|
|||||||
index = 0;
|
index = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
readData.length = 128*1024 / bIDs.length;
|
alGenBuffers(bIDs.length, bIDs.ptr);
|
||||||
|
if(checkALError() != AL_NO_ERROR)
|
||||||
// FIXME: Should load up and queue 3 or 4 buffers here instead of trying to
|
|
||||||
// load it all into one (when we switch away from ALUT).
|
|
||||||
char *fname = toStringz(playlist[index]);
|
|
||||||
bIDs[0] = alutCreateBufferFromFile(fname);
|
|
||||||
if(!bIDs[0])
|
|
||||||
{
|
{
|
||||||
writefln("Unable to load music track %s: %s", playlist[index],
|
writefln("Unable to create %d buffers", bIDs.length);
|
||||||
toString(alutGetErrorString(alutGetError())));
|
|
||||||
alDeleteSources(1, &sID);
|
alDeleteSources(1, &sID);
|
||||||
checkALError();
|
checkALError();
|
||||||
sID = 0;
|
sID = 0;
|
||||||
index++;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
alSourcei(sID, AL_BUFFER, bIDs[0]);
|
fileHandle = cpp_openAVFile(toStringz(playlist[index]));
|
||||||
|
if(!fileHandle)
|
||||||
|
{
|
||||||
|
writefln("Unable to open %s", playlist[index]);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
audioHandle = cpp_getAVAudioStream(fileHandle, 0);
|
||||||
|
if(!audioHandle)
|
||||||
|
{
|
||||||
|
writefln("Unable to load music track %s", playlist[index]);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ch, bits, rate;
|
||||||
|
if(cpp_getAVAudioInfo(audioHandle, &rate, &ch, &bits) != 0)
|
||||||
|
{
|
||||||
|
writefln("Unable to get info for music track %s", playlist[index]);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
bufRate = rate;
|
||||||
|
bufFormat = 0;
|
||||||
|
if(bits == 8)
|
||||||
|
{
|
||||||
|
if(ch == 1) bufFormat = AL_FORMAT_MONO8;
|
||||||
|
if(ch == 2) bufFormat = AL_FORMAT_STEREO8;
|
||||||
|
if(ch == 4) bufFormat = alGetEnumValue("AL_FORMAT_QUAD8");
|
||||||
|
}
|
||||||
|
if(bits == 16)
|
||||||
|
{
|
||||||
|
if(ch == 1) bufFormat = AL_FORMAT_MONO16;
|
||||||
|
if(ch == 2) bufFormat = AL_FORMAT_STEREO16;
|
||||||
|
if(ch == 4) bufFormat = alGetEnumValue("AL_FORMAT_QUAD16");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(bufFormat == 0)
|
||||||
|
{
|
||||||
|
writefln("Unhandled format (%d channels, %d bits) for music track %s", ch, bits, playlist[index]);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach(int i, ref b; bIDs)
|
||||||
|
{
|
||||||
|
int length = cpp_getAVAudioData(audioHandle, outData.ptr, outData.length);
|
||||||
|
if(length) alBufferData(b, bufFormat, outData.ptr, length, bufRate);
|
||||||
|
if(length == 0 || checkALError() != AL_NO_ERROR)
|
||||||
|
{
|
||||||
|
if(i == 0)
|
||||||
|
{
|
||||||
|
writefln("No audio data in music track %s", playlist[index]);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
alDeleteBuffers(bIDs.length-i, bIDs.ptr+i);
|
||||||
|
checkALError();
|
||||||
|
bIDs[i..$] = 0;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
alSourceQueueBuffers(sID, bIDs.length, bIDs.ptr);
|
||||||
alSourcePlay(sID);
|
alSourcePlay(sID);
|
||||||
if(checkALError() != AL_NO_ERROR)
|
if(checkALError() != AL_NO_ERROR)
|
||||||
{
|
{
|
||||||
writefln("Unable to start music track %s", playlist[index]);
|
writefln("Unable to start music track %s", playlist[index]);
|
||||||
alSourceStop(sID);
|
goto errclose;
|
||||||
alDeleteSources(1, &sID);
|
|
||||||
alDeleteBuffers(bIDs.length, bIDs.ptr);
|
|
||||||
checkALError();
|
|
||||||
sID = 0;
|
|
||||||
foreach(ref b; bIDs) b = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
index++;
|
index++;
|
||||||
|
return;
|
||||||
|
errclose:
|
||||||
|
if(fileHandle) cpp_closeAVFile(fileHandle);
|
||||||
|
fileHandle = null;
|
||||||
|
audioHandle = null;
|
||||||
|
alSourceStop(sID);
|
||||||
|
alDeleteSources(1, &sID);
|
||||||
|
alDeleteBuffers(bIDs.length, bIDs.ptr);
|
||||||
|
checkALError();
|
||||||
|
sID = 0;
|
||||||
|
foreach(ref b; bIDs) b = 0;
|
||||||
|
index++;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start playing the jukebox
|
// Start playing the jukebox
|
||||||
@ -210,15 +281,22 @@ struct MusicManager
|
|||||||
// Disable music
|
// Disable music
|
||||||
void disableMusic()
|
void disableMusic()
|
||||||
{
|
{
|
||||||
|
if(fileHandle) cpp_closeAVFile(fileHandle);
|
||||||
|
fileHandle = null;
|
||||||
|
audioHandle = null;
|
||||||
|
|
||||||
if(sID)
|
if(sID)
|
||||||
{
|
{
|
||||||
alSourceStop(sID);
|
alSourceStop(sID);
|
||||||
alDeleteSources(1, &sID);
|
alDeleteSources(1, &sID);
|
||||||
alDeleteBuffers(bIDs.length, bIDs.ptr);
|
|
||||||
checkALError();
|
checkALError();
|
||||||
sID = 0;
|
sID = 0;
|
||||||
foreach(ref b; bIDs) b = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
alDeleteBuffers(bIDs.length, bIDs.ptr);
|
||||||
|
checkALError();
|
||||||
|
foreach(ref b; bIDs) b = 0;
|
||||||
|
|
||||||
musicOn = false;
|
musicOn = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -245,14 +323,14 @@ struct MusicManager
|
|||||||
private bool isPlaying()
|
private bool isPlaying()
|
||||||
{
|
{
|
||||||
if(!sID) return false;
|
if(!sID) return false;
|
||||||
/* Use this when we can do streaming..
|
|
||||||
ALint count;
|
ALint count;
|
||||||
alGetSourcei(sID, AL_BUFFERS_PROCESSED, &count);
|
alGetSourcei(sID, AL_BUFFERS_PROCESSED, &count);
|
||||||
if(checkALError() != AL_NO_ERROR) return false;
|
if(checkALError() != AL_NO_ERROR) return false;
|
||||||
|
|
||||||
for(int i = 0;i < count;i++)
|
for(int i = 0;i < count;i++)
|
||||||
{
|
{
|
||||||
int length = GetData(readData.ptr, readData.length);
|
int length = cpp_getAVAudioData(audioHandle, outData.ptr, outData.length);
|
||||||
if(length <= 0)
|
if(length <= 0)
|
||||||
{
|
{
|
||||||
if(i == 0)
|
if(i == 0)
|
||||||
@ -269,7 +347,7 @@ struct MusicManager
|
|||||||
alSourceUnqueueBuffers(sID, 1, &bid);
|
alSourceUnqueueBuffers(sID, 1, &bid);
|
||||||
if(checkALError() == AL_NO_ERROR)
|
if(checkALError() == AL_NO_ERROR)
|
||||||
{
|
{
|
||||||
alBufferData(bid, dataFreq, dataFormat, length, readData.ptr);
|
alBufferData(bid, bufFormat, outData.ptr, length, bufRate);
|
||||||
alSourceQueueBuffers(sID, 1, &bid);
|
alSourceQueueBuffers(sID, 1, &bid);
|
||||||
checkALError();
|
checkALError();
|
||||||
}
|
}
|
||||||
@ -279,13 +357,6 @@ struct MusicManager
|
|||||||
alGetSourcei(sID, AL_SOURCE_STATE, &state);
|
alGetSourcei(sID, AL_SOURCE_STATE, &state);
|
||||||
if(state != AL_PLAYING) alSourcePlay(sID);
|
if(state != AL_PLAYING) alSourcePlay(sID);
|
||||||
return (checkALError() == AL_NO_ERROR);
|
return (checkALError() == AL_NO_ERROR);
|
||||||
*/
|
|
||||||
ALint state;
|
|
||||||
alGetSourcei(sID, AL_SOURCE_STATE, &state);
|
|
||||||
if(checkALError() != AL_NO_ERROR || state == AL_STOPPED) return false;
|
|
||||||
|
|
||||||
if(state != AL_PLAYING) alSourcePlay(sID);
|
|
||||||
return (checkALError() == AL_NO_ERROR);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if the music has died. This function is also used for fading.
|
// Check if the music has died. This function is also used for fading.
|
||||||
|
80
sound/sfx.d
80
sound/sfx.d
@ -23,6 +23,7 @@
|
|||||||
|
|
||||||
module sound.sfx;
|
module sound.sfx;
|
||||||
|
|
||||||
|
import sound.avcodec;
|
||||||
import sound.audio;
|
import sound.audio;
|
||||||
import sound.al;
|
import sound.al;
|
||||||
|
|
||||||
@ -30,8 +31,7 @@ import core.config;
|
|||||||
import core.resource;
|
import core.resource;
|
||||||
|
|
||||||
import std.string;
|
import std.string;
|
||||||
|
import std.stdio;
|
||||||
extern (C) ALuint alutCreateBufferFromFile(char *filename);
|
|
||||||
|
|
||||||
// Handle for a sound resource. This struct represents one sound
|
// Handle for a sound resource. This struct represents one sound
|
||||||
// effect file (not a music file, those are handled differently
|
// effect file (not a music file, those are handled differently
|
||||||
@ -57,11 +57,81 @@ struct SoundFile
|
|||||||
{
|
{
|
||||||
name = file;
|
name = file;
|
||||||
|
|
||||||
loaded = true;
|
loaded = false;
|
||||||
refs = 0;
|
refs = 0;
|
||||||
|
bID = 0;
|
||||||
|
|
||||||
bID = alutCreateBufferFromFile(toStringz(file));
|
ubyte[] outData;
|
||||||
if(!bID) fail("Failed to open sound file " ~ file);
|
AVFile fileHandle = cpp_openAVFile(toStringz(file));
|
||||||
|
AVAudio audioHandle = cpp_getAVAudioStream(fileHandle, 0);
|
||||||
|
|
||||||
|
if(!fileHandle)
|
||||||
|
{
|
||||||
|
writefln("Unable to open %s", file);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
if(!audioHandle)
|
||||||
|
{
|
||||||
|
writefln("Unable to load sound %s", file);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
int ch, bits, rate;
|
||||||
|
if(cpp_getAVAudioInfo(audioHandle, &rate, &ch, &bits) != 0)
|
||||||
|
{
|
||||||
|
writefln("Unable to get info for sound %s", file);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
int fmt = 0;
|
||||||
|
if(bits == 8)
|
||||||
|
{
|
||||||
|
if(ch == 1) fmt = AL_FORMAT_MONO8;
|
||||||
|
if(ch == 2) fmt = AL_FORMAT_STEREO8;
|
||||||
|
if(ch == 4) fmt = alGetEnumValue("AL_FORMAT_QUAD8");
|
||||||
|
}
|
||||||
|
if(bits == 16)
|
||||||
|
{
|
||||||
|
if(ch == 1) fmt = AL_FORMAT_MONO16;
|
||||||
|
if(ch == 2) fmt = AL_FORMAT_STEREO16;
|
||||||
|
if(ch == 4) fmt = alGetEnumValue("AL_FORMAT_QUAD16");
|
||||||
|
}
|
||||||
|
|
||||||
|
if(fmt == 0)
|
||||||
|
{
|
||||||
|
writefln("Unhandled format (%d channels, %d bits) for sound %s", ch, bits, file);
|
||||||
|
goto errclose;
|
||||||
|
}
|
||||||
|
|
||||||
|
int total = 0;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
// Grow by an arbitrary amount. Should be big enough to get the
|
||||||
|
// whole sound in one or two iterations, but not allocate too much
|
||||||
|
// memory in case its short
|
||||||
|
outData.length = outData.length+8192;
|
||||||
|
int length = cpp_getAVAudioData(audioHandle, outData.ptr+total, outData.length-total);
|
||||||
|
total += length;
|
||||||
|
}
|
||||||
|
while(total == outData.length);
|
||||||
|
|
||||||
|
if(total)
|
||||||
|
{
|
||||||
|
alGenBuffers(1, &bID);
|
||||||
|
alBufferData(bID, fmt, outData.ptr, total, rate);
|
||||||
|
if(checkALError() != AL_NO_ERROR)
|
||||||
|
{
|
||||||
|
writefln("Unable to load sound %s", file);
|
||||||
|
alDeleteBuffers(1, &bID);
|
||||||
|
bID = 0;
|
||||||
|
}
|
||||||
|
else loaded = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
errclose:
|
||||||
|
if(fileHandle) cpp_closeAVFile(fileHandle);
|
||||||
|
fileHandle = null;
|
||||||
|
audioHandle = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get an instance of this resource.
|
// Get an instance of this resource.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user