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Fix creature attacking flag not being reset after the attack starts (Fixes #1889)
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@ -716,6 +716,7 @@ bool CharacterController::updateCreatureState()
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0.0f, 0);
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mUpperBodyState = UpperCharState_StartToMinAttack;
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}
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stats.setAttackingOrSpell(false);
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}
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bool animPlaying = mAnimation->getInfo(mCurrentWeapon);
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