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Merge branch 'windows-vcpkg-default-compatible' into 'master'
adding vcpkg support to cmake (windows c++ library manager) See merge request OpenMW/openmw!2814
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commit
a82cd4e17f
@ -142,8 +142,16 @@ else()
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endif()
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option(OSG_STATIC "Link static build of OpenSceneGraph into the binaries" ${_osg_static_default})
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# variable to easily check if vcpkg is being used
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if(CMAKE_TOOLCHAIN_FILE MATCHES ".*[vV][cC][pP][kK][gG].*")
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set(USING_VCPKG TRUE)
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else()
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set(USING_VCPKG FALSE)
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endif()
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option(OPENMW_USE_SYSTEM_MYGUI "Use system provided mygui library" ON)
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if(OPENMW_USE_SYSTEM_MYGUI)
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# on windows the "system provided" mygui from vcpkg is static
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if(OPENMW_USE_SYSTEM_MYGUI AND NOT USING_VCPKG)
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set(_mygui_static_default OFF)
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else()
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set(_mygui_static_default ON)
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@ -6,9 +6,9 @@
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include(LibFindMacros)
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libfind_pkg_detect(LuaJit luajit
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FIND_PATH luajit.h PATH_SUFFIXES luajit luajit-2.1
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FIND_LIBRARY luajit-5.1 luajit
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)
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FIND_PATH luajit.h PATH_SUFFIXES luajit luajit-2.1
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# note: vcpkg builds luatjit-5.1 as lua51
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FIND_LIBRARY luajit-5.1 luajit lua51
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)
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libfind_process(LuaJit)
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@ -675,7 +675,9 @@ if(OSG_STATIC)
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get_whole_archive_options(_opts ${_osg_plugins_static_files})
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target_link_options(components_osg_plugins INTERFACE ${_opts})
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target_link_libraries(components components_osg_plugins)
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endif(OSG_STATIC)
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if(OSG_STATIC OR USING_VCPKG)
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if(OPENMW_USE_SYSTEM_OSG)
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# OSG plugin pkgconfig files are missing these dependencies.
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# https://github.com/openscenegraph/OpenSceneGraph/issues/1052
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@ -684,7 +686,7 @@ if(OSG_STATIC)
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find_package(PNG REQUIRED)
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target_link_libraries(components Freetype::Freetype JPEG::JPEG PNG::PNG)
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endif()
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endif(OSG_STATIC)
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endif(OSG_STATIC OR USING_VCPKG)
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if(USE_QT)
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set_property(TARGET components_qt PROPERTY AUTOMOC ON)
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