From a787625c6532904a5b55debb3487b8f086612d47 Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Wed, 27 Jul 2022 12:15:07 +0400 Subject: [PATCH] Remove code which became redundant due to changes in way how we load bitmap fonts --- components/fontloader/fontloader.cpp | 53 ++-------------------------- components/fontloader/fontloader.hpp | 1 - 2 files changed, 3 insertions(+), 51 deletions(-) diff --git a/components/fontloader/fontloader.cpp b/components/fontloader/fontloader.cpp index 5b0381f180..c50a523d1b 100644 --- a/components/fontloader/fontloader.cpp +++ b/components/fontloader/fontloader.cpp @@ -166,32 +166,6 @@ namespace Gui MyGUI::ResourceManager::getInstance().registerLoadXmlDelegate("Resource") = MyGUI::newDelegate(this, &FontLoader::loadFontFromXml); } - FontLoader::~FontLoader() - { - try - { - MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate("Resource"); - } - catch(const MyGUI::Exception& e) - { - Log(Debug::Error) << "Error in the FontLoader destructor: " << e.what(); - } - - for (std::vector::iterator it = mFonts.begin(); it != mFonts.end(); ++it) - { - try - { - MyGUI::ResourceManager::getInstance().removeByName((*it)->getResourceName()); - } - catch(const MyGUI::Exception& e) - { - Log(Debug::Error) << "Error in the destructor: " << e.what(); - } - } - - mFonts.clear(); - } - void FontLoader::loadBitmapFonts() { for (const auto& path : mVFS->getRecursiveDirectoryIterator("Fonts/")) @@ -301,13 +275,6 @@ namespace Gui fail(*bitmapFile, bitmapFilename, "File too small to be a valid bitmap"); bitmapFile.reset(); - std::string resourceName = name; - - // Register the font with MyGUI - MyGUI::ResourceManualFont* font = static_cast( - MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont")); - mFonts.push_back(font); - MyGUI::ITexture* tex = MyGUI::RenderManager::getInstance().createTexture(bitmapFilename); tex->createManual(width, height, MyGUI::TextureUsage::Write, MyGUI::PixelFormat::R8G8B8A8); unsigned char* texData = reinterpret_cast(tex->lock(MyGUI::TextureUsage::Write)); @@ -470,6 +437,9 @@ namespace Gui cursorCode->addAttribute("size", "0 0"); } + // Register the font with MyGUI + MyGUI::ResourceManualFont* font = static_cast( + MyGUI::FactoryManager::getInstance().createObject("Resource", "ResourceManualFont")); font->deserialization(root, MyGUI::Version(3,2,0)); MyGUI::ResourceManualFont* bookFont = static_cast( @@ -478,23 +448,6 @@ namespace Gui bookFont->deserialization(root, MyGUI::Version(3,2,0)); bookFont->setResourceName("Journalbook " + getInternalFontName(baseName)); - // Remove automatically registered fonts - for (std::vector::iterator it = mFonts.begin(); it != mFonts.end();) - { - if ((*it)->getResourceName() == font->getResourceName()) - { - MyGUI::ResourceManager::getInstance().removeByName(font->getResourceName()); - it = mFonts.erase(it); - } - else if ((*it)->getResourceName() == bookFont->getResourceName()) - { - MyGUI::ResourceManager::getInstance().removeByName(bookFont->getResourceName()); - it = mFonts.erase(it); - } - else - ++it; - } - MyGUI::ResourceManager::getInstance().addResource(font); MyGUI::ResourceManager::getInstance().addResource(bookFont); } diff --git a/components/fontloader/fontloader.hpp b/components/fontloader/fontloader.hpp index f95c135025..474869e431 100644 --- a/components/fontloader/fontloader.hpp +++ b/components/fontloader/fontloader.hpp @@ -26,7 +26,6 @@ namespace Gui { public: FontLoader (ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor); - ~FontLoader(); void loadBitmapFonts (); void loadTrueTypeFonts ();