diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index cad7de9710..ed5872fb6d 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1313,7 +1313,7 @@ namespace MWWorld * currently it's done so for rotating the camera, which needs * clamping. */ - objRot[0] = osg::clampBetween(objRot[0], -osg::PIf / 2, osg::PIf / 2); + objRot[0] = osg::clampBetween(objRot[0], -osg::PI_2, osg::PI_2); objRot[1] = Misc::normalizeAngle(objRot[1]); objRot[2] = Misc::normalizeAngle(objRot[2]); }