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Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
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commit
a560841705
@ -1768,8 +1768,9 @@ namespace MWMechanics
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{
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{
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std::string id = reader.getHString();
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std::string id = reader.getHString();
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int count;
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int count;
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reader.getHNT (count, "COUN");
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reader.getHNT(count, "COUN");
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mDeathCount[id] = count;
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if (MWBase::Environment::get().getWorld()->getStore().find(id))
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mDeathCount[id] = count;
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}
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}
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}
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}
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}
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}
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