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Fix door collisions
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@ -887,12 +887,12 @@ namespace MWPhysics
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const btCollisionObjectWrapper* col0Wrap,int partId0,int index0,
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const btCollisionObjectWrapper* col1Wrap,int partId1,int index1)
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{
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const btCollisionObject* collisionObject = col1Wrap->m_collisionObject;
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const btCollisionObject* collisionObject = col0Wrap->m_collisionObject;
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#else
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virtual btScalar addSingleResult(btManifoldPoint& cp, const btCollisionObject* col0, int partId0, int index0,
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const btCollisionObject* col1, int partId1, int index1)
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{
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const btCollisionObject* collisionObject = col1;
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const btCollisionObject* collisionObject = col0;
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#endif
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const PtrHolder* holder = static_cast<const PtrHolder*>(collisionObject->getUserPointer());
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if (holder)
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