1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-25 15:35:23 +00:00

Fix invisibility effect disappearing after a view mode switch

This commit is contained in:
scrawl 2015-09-18 21:29:32 +02:00
parent b58a63e14e
commit a37dee09e2

View File

@ -935,8 +935,10 @@ namespace MWRender
void Animation::setObjectRoot(const std::string &model, bool forceskeleton, bool baseonly, bool isCreature)
{
osg::ref_ptr<osg::StateSet> previousStateset;
if (mObjectRoot)
{
previousStateset = mObjectRoot->getStateSet();
mObjectRoot->getParent(0)->removeChild(mObjectRoot);
}
mObjectRoot = NULL;
@ -961,6 +963,9 @@ namespace MWRender
mObjectRoot = newObjectRoot;
}
if (previousStateset)
mObjectRoot->setStateSet(previousStateset);
if (baseonly)
{
RemoveDrawableVisitor removeDrawableVisitor;