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Actually set the uvSet value

This got lost when uvSet was made into a local variable.
This commit is contained in:
AnyOldName3 2020-09-24 17:13:09 +01:00
parent acdf4cb5e3
commit a338e8c561

View File

@ -1507,6 +1507,8 @@ namespace NifOsg
texture2d->setWrap(osg::Texture::WRAP_S, wrapS ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
texture2d->setWrap(osg::Texture::WRAP_T, wrapT ? osg::Texture::REPEAT : osg::Texture::CLAMP_TO_EDGE);
uvSet = tex.uvSet;
}
else
{