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added test for cell name

This commit is contained in:
Marc Zinnschlag 2010-08-08 11:37:59 +02:00
parent 9d25e74a05
commit a25c7bb2c0

View File

@ -21,7 +21,12 @@ namespace MWDialogue
// TODO check actor class
// TODO check actor faction
// TODO check player faction
// TODO check cell
// check cell
if (!info.cell.empty())
if (mEnvironment.mWorld->getPlayerPos().getPlayer().getCell()->cell->name != info.cell)
return false;
// TODO check DATAstruct
// TODO check select structures
@ -32,7 +37,6 @@ namespace MWDialogue
<< " actor class: " << info.clas << std::endl
<< " actor faction: " << info.npcFaction << std::endl
<< " player faction: " << info.pcFaction << std::endl
<< " cell: " << info.cell << std::endl
<< " DATAstruct" << std::endl;
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.selects.begin());