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Fix setRecordId overload declaration
To match other declarations arguments order.
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@ -51,7 +51,7 @@ namespace CSMWorld
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return ESM::RefId::stringRefId(Land::createUniqueRecordId(record.mX, record.mY));
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return ESM::RefId::stringRefId(Land::createUniqueRecordId(record.mX, record.mY));
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}
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}
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inline void setRecordId(LandTexture& record, const ESM::RefId& id)
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inline void setRecordId(const ESM::RefId& id, LandTexture& record)
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{
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{
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int plugin = 0;
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int plugin = 0;
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int index = 0;
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int index = 0;
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