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implemented looting corpses
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d7add0b9e6
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@ -12,6 +12,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include "../mwworld/actionopen.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/physicssystem.hpp"
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@ -130,7 +131,10 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
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if (MWWorld::Class::get (ptr).getCreatureStats (ptr).isDead())
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionOpen(ptr));
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else
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
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}
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MWWorld::ContainerStore& Creature::getContainerStore (const MWWorld::Ptr& ptr)
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@ -20,6 +20,7 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include "../mwworld/actionopen.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/physicssystem.hpp"
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@ -189,7 +190,10 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
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if (MWWorld::Class::get (ptr).getCreatureStats (ptr).isDead())
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionOpen(ptr));
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else
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return boost::shared_ptr<MWWorld::Action> (new MWWorld::ActionTalk (ptr));
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}
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MWWorld::ContainerStore& Npc::getContainerStore (const MWWorld::Ptr& ptr)
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