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Reduce precision for random point distance comparison
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@ -610,12 +610,13 @@ namespace
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const auto result = findRandomPointAroundCircle(
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*mNavigator, mAgentBounds, mStart, 100.0, Flag_walk, []() { return Misc::Rng::rollClosedProbability(); });
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ASSERT_THAT(result, Optional(Vec3fEq(70.35845947265625, 335.592041015625, -2.6667339801788330078125, 1)))
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<< (result ? *result : osg::Vec3f());
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ASSERT_TRUE(result.has_value());
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EXPECT_THAT(*result, Vec3fEq(70.35845947265625, 335.592041015625, -2.6667339801788330078125, 1)) << *result;
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const auto distance = (*result - mStart).length();
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EXPECT_FLOAT_EQ(distance, 125.80865478515625) << distance;
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EXPECT_NEAR(distance, 125.80865478515625, 1) << distance;
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}
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TEST_F(DetourNavigatorNavigatorTest, multiple_threads_should_lock_tiles)
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